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namespaces: let namespaces override singlenode() definition...
namespaces: let namespaces override singlenode() definition Some namespaces have multiple nodes per name (meaning that their namemap() returns multiple nodes). One such namespace is the "topics" namespace (from the evolve repo). We also have our own internal namespace at Google (for review units) that has multiple nodes per name. These namespaces may not want to use the default "pick highest revnum" resolution that we currently use when resolving a name to a single node. As an example, they may decide that `hg co <name>` should check out a commit that's last in some sense even if an earlier commit had just been amended and thus had a higher revnum [1]. This patch gives the namespace the option to continue to return multiple nodes and to override how the best node is picked. Allowing namespaces to override that may also be useful as an optimization (it may be cheaper for the namespace to find just that node). I have been arguing (in D3715) for using all the nodes returned from namemap() when resolving the symbol to a revset, so e.g. `hg log -r stable` would resolve to *all* nodes on stable, not just the one with the highest revnum (except that I don't actually think we should change it for the branch namespace because of BC). Most people seem opposed to that. If we decide not to do it, I think we can deprecate the namemap() function in favor of the new singlenode() (I find it weird to have namespaces, like the branch namespace, where namemap() isn't nodemap()'s inverse). I therefore think this patch makes sense regardless of what we decide on that issue. [1] Actually, even the branch namespace would have wanted to override singlenode() if it had supported multiple nodes. That's because closes branch heads are mostly ignored, so "hg co default" will not check out the highest-revnum node if that's a closed head. Differential Revision: https://phab.mercurial-scm.org/D3852

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r32601:01280ec5 stable
r38742:4c068365 @58 default
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bundlespec.txt
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Mercurial supports generating standalone "bundle" files that hold repository
data. These "bundles" are typically saved locally and used later or exchanged
between different repositories, possibly on different machines. Example
commands using bundles are :hg:`bundle` and :hg:`unbundle`.
Generation of bundle files is controlled by a "bundle specification"
("bundlespec") string. This string tells the bundle generation process how
to create the bundle.
A "bundlespec" string is composed of the following elements:
type
A string denoting the bundle format to use.
compression
Denotes the compression engine to use compressing the raw bundle data.
parameters
Arbitrary key-value parameters to further control bundle generation.
A "bundlespec" string has the following formats:
<type>
The literal bundle format string is used.
<compression>-<type>
The compression engine and format are delimited by a hyphen (``-``).
Optional parameters follow the ``<type>``. Parameters are URI escaped
``key=value`` pairs. Each pair is delimited by a semicolon (``;``). The
first parameter begins after a ``;`` immediately following the ``<type>``
value.
Available Types
===============
The following bundle <type> strings are available:
v1
Produces a legacy "changegroup" version 1 bundle.
This format is compatible with nearly all Mercurial clients because it is
the oldest. However, it has some limitations, which is why it is no longer
the default for new repositories.
``v1`` bundles can be used with modern repositories using the "generaldelta"
storage format. However, it may take longer to produce the bundle and the
resulting bundle may be significantly larger than a ``v2`` bundle.
``v1`` bundles can only use the ``gzip``, ``bzip2``, and ``none`` compression
formats.
v2
Produces a version 2 bundle.
Version 2 bundles are an extensible format that can store additional
repository data (such as bookmarks and phases information) and they can
store data more efficiently, resulting in smaller bundles.
Version 2 bundles can also use modern compression engines, such as
``zstd``, making them faster to compress and often smaller.
Available Compression Engines
=============================
The following bundle <compression> engines can be used:
.. bundlecompressionmarker
Examples
========
``v2``
Produce a ``v2`` bundle using default options, including compression.
``none-v1``
Produce a ``v1`` bundle with no compression.
``zstd-v2``
Produce a ``v2`` bundle with zstandard compression using default
settings.
``zstd-v1``
This errors because ``zstd`` is not supported for ``v1`` types.