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rust-chg: reimplement locator by using async/await and tokio-0.2...
rust-chg: reimplement locator by using async/await and tokio-0.2 connect_spawned() is rewritten from scratch by using std::process. Before, it would select completion of either connection or server process. New code could be implemented as such, but it's much simpler to occasionally run try_wait() to detect server death. Differential Revision: https://phab.mercurial-scm.org/D8447
Yuya Nishihara -
r45237:a347a329 default
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