##// END OF EJS Templates
rust-nodemap: input/output primitives...
rust-nodemap: input/output primitives These allow to initiate a `NodeTree` from an immutable opaque sequence of bytes, which could be passed over from Python (extracted from a `PyBuffer`) or directly mmapped from a file. Conversely, we can consume a `NodeTree`, extracting the bytes that express what has been added to the immutable part, together with the original immutable part. This gives callers the choice to start a new Nodetree. After writing to disk, some would prefer to reread for best guarantees (very cheap if mmapping), some others will find it more convenient to grow the memory that was considered immutable in the `NodeTree` and continue from there. This is enough to build examples running on real data and start gathering performance hints. Differential Revision: https://phab.mercurial-scm.org/D7796

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py2exe.py
245 lines | 7.6 KiB | text/x-python | PythonLexer
# py2exe.py - Functionality for performing py2exe builds.
#
# Copyright 2019 Gregory Szorc <gregory.szorc@gmail.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.
# no-check-code because Python 3 native.
import os
import pathlib
import subprocess
from .downloads import download_entry
from .util import (
extract_tar_to_directory,
extract_zip_to_directory,
process_install_rules,
python_exe_info,
)
STAGING_RULES = [
('contrib/bash_completion', 'contrib/'),
('contrib/hgk', 'contrib/hgk.tcl'),
('contrib/hgweb.fcgi', 'contrib/'),
('contrib/hgweb.wsgi', 'contrib/'),
('contrib/logo-droplets.svg', 'contrib/'),
('contrib/mercurial.el', 'contrib/'),
('contrib/mq.el', 'contrib/'),
('contrib/tcsh_completion', 'contrib/'),
('contrib/tcsh_completion_build.sh', 'contrib/'),
('contrib/vim/*', 'contrib/vim/'),
('contrib/win32/postinstall.txt', 'ReleaseNotes.txt'),
('contrib/win32/ReadMe.html', 'ReadMe.html'),
('contrib/xml.rnc', 'contrib/'),
('contrib/zsh_completion', 'contrib/'),
('dist/hg.exe', './'),
('dist/lib/*.dll', 'lib/'),
('dist/lib/*.pyd', 'lib/'),
('dist/lib/library.zip', 'lib/'),
('dist/Microsoft.VC*.CRT.manifest', './'),
('dist/msvc*.dll', './'),
('dist/python*.dll', './'),
('doc/*.html', 'doc/'),
('doc/style.css', 'doc/'),
('mercurial/helptext/**/*.txt', 'helptext/'),
('mercurial/defaultrc/*.rc', 'defaultrc/'),
('mercurial/locale/**/*', 'locale/'),
('mercurial/templates/**/*', 'templates/'),
('COPYING', 'Copying.txt'),
]
# List of paths to exclude from the staging area.
STAGING_EXCLUDES = [
'doc/hg-ssh.8.html',
]
def build_py2exe(
source_dir: pathlib.Path,
build_dir: pathlib.Path,
python_exe: pathlib.Path,
build_name: str,
venv_requirements_txt: pathlib.Path,
extra_packages=None,
extra_excludes=None,
extra_dll_excludes=None,
extra_packages_script=None,
):
"""Build Mercurial with py2exe.
Build files will be placed in ``build_dir``.
py2exe's setup.py doesn't use setuptools. It doesn't have modern logic
for finding the Python 2.7 toolchain. So, we require the environment
to already be configured with an active toolchain.
"""
if 'VCINSTALLDIR' not in os.environ:
raise Exception(
'not running from a Visual C++ build environment; '
'execute the "Visual C++ <version> Command Prompt" '
'application shortcut or a vcsvarsall.bat file'
)
# Identity x86/x64 and validate the environment matches the Python
# architecture.
vc_x64 = r'\x64' in os.environ['LIB']
py_info = python_exe_info(python_exe)
if vc_x64:
if py_info['arch'] != '64bit':
raise Exception(
'architecture mismatch: Visual C++ environment '
'is configured for 64-bit but Python is 32-bit'
)
else:
if py_info['arch'] != '32bit':
raise Exception(
'architecture mismatch: Visual C++ environment '
'is configured for 32-bit but Python is 64-bit'
)
if py_info['py3']:
raise Exception('Only Python 2 is currently supported')
build_dir.mkdir(exist_ok=True)
gettext_pkg, gettext_entry = download_entry('gettext', build_dir)
gettext_dep_pkg = download_entry('gettext-dep', build_dir)[0]
virtualenv_pkg, virtualenv_entry = download_entry('virtualenv', build_dir)
py2exe_pkg, py2exe_entry = download_entry('py2exe', build_dir)
venv_path = build_dir / (
'venv-%s-%s' % (build_name, 'x64' if vc_x64 else 'x86')
)
gettext_root = build_dir / ('gettext-win-%s' % gettext_entry['version'])
if not gettext_root.exists():
extract_zip_to_directory(gettext_pkg, gettext_root)
extract_zip_to_directory(gettext_dep_pkg, gettext_root)
# This assumes Python 2. We don't need virtualenv on Python 3.
virtualenv_src_path = build_dir / (
'virtualenv-%s' % virtualenv_entry['version']
)
virtualenv_py = virtualenv_src_path / 'virtualenv.py'
if not virtualenv_src_path.exists():
extract_tar_to_directory(virtualenv_pkg, build_dir)
py2exe_source_path = build_dir / ('py2exe-%s' % py2exe_entry['version'])
if not py2exe_source_path.exists():
extract_zip_to_directory(py2exe_pkg, build_dir)
if not venv_path.exists():
print('creating virtualenv with dependencies')
subprocess.run(
[str(python_exe), str(virtualenv_py), str(venv_path)], check=True
)
venv_python = venv_path / 'Scripts' / 'python.exe'
venv_pip = venv_path / 'Scripts' / 'pip.exe'
subprocess.run(
[str(venv_pip), 'install', '-r', str(venv_requirements_txt)], check=True
)
# Force distutils to use VC++ settings from environment, which was
# validated above.
env = dict(os.environ)
env['DISTUTILS_USE_SDK'] = '1'
env['MSSdk'] = '1'
if extra_packages_script:
more_packages = set(
subprocess.check_output(extra_packages_script, cwd=build_dir)
.split(b'\0')[-1]
.strip()
.decode('utf-8')
.splitlines()
)
if more_packages:
if not extra_packages:
extra_packages = more_packages
else:
extra_packages |= more_packages
if extra_packages:
env['HG_PY2EXE_EXTRA_PACKAGES'] = ' '.join(sorted(extra_packages))
hgext3rd_extras = sorted(
e for e in extra_packages if e.startswith('hgext3rd.')
)
if hgext3rd_extras:
env['HG_PY2EXE_EXTRA_INSTALL_PACKAGES'] = ' '.join(hgext3rd_extras)
if extra_excludes:
env['HG_PY2EXE_EXTRA_EXCLUDES'] = ' '.join(sorted(extra_excludes))
if extra_dll_excludes:
env['HG_PY2EXE_EXTRA_DLL_EXCLUDES'] = ' '.join(
sorted(extra_dll_excludes)
)
py2exe_py_path = venv_path / 'Lib' / 'site-packages' / 'py2exe'
if not py2exe_py_path.exists():
print('building py2exe')
subprocess.run(
[str(venv_python), 'setup.py', 'install'],
cwd=py2exe_source_path,
env=env,
check=True,
)
# Register location of msgfmt and other binaries.
env['PATH'] = '%s%s%s' % (
env['PATH'],
os.pathsep,
str(gettext_root / 'bin'),
)
print('building Mercurial')
subprocess.run(
[str(venv_python), 'setup.py', 'py2exe', 'build_doc', '--html'],
cwd=str(source_dir),
env=env,
check=True,
)
def stage_install(
source_dir: pathlib.Path, staging_dir: pathlib.Path, lower_case=False
):
"""Copy all files to be installed to a directory.
This allows packaging to simply walk a directory tree to find source
files.
"""
if lower_case:
rules = []
for source, dest in STAGING_RULES:
# Only lower directory names.
if '/' in dest:
parent, leaf = dest.rsplit('/', 1)
dest = '%s/%s' % (parent.lower(), leaf)
rules.append((source, dest))
else:
rules = STAGING_RULES
process_install_rules(rules, source_dir, staging_dir)
# Write out a default editor.rc file to configure notepad as the
# default editor.
with (staging_dir / 'defaultrc' / 'editor.rc').open(
'w', encoding='utf-8'
) as fh:
fh.write('[ui]\neditor = notepad\n')
# Purge any files we don't want to be there.
for f in STAGING_EXCLUDES:
p = staging_dir / f
if p.exists():
print('removing %s' % p)
p.unlink()