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/*
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* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under both the BSD-style license (found in the
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* LICENSE file in the root directory of this source tree) and the GPLv2 (found
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* in the COPYING file in the root directory of this source tree).
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* You may select, at your option, one of the above-listed licenses.
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*/
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/* *************************************
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* Dependencies
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***************************************/
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#define ZBUFF_STATIC_LINKING_ONLY
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#include "zbuff.h"
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/*-***********************************************************
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* Streaming compression
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*
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* A ZBUFF_CCtx object is required to track streaming operation.
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* Use ZBUFF_createCCtx() and ZBUFF_freeCCtx() to create/release resources.
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* Use ZBUFF_compressInit() to start a new compression operation.
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* ZBUFF_CCtx objects can be reused multiple times.
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*
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* Use ZBUFF_compressContinue() repetitively to consume your input.
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* *srcSizePtr and *dstCapacityPtr can be any size.
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* The function will report how many bytes were read or written by modifying *srcSizePtr and *dstCapacityPtr.
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* Note that it may not consume the entire input, in which case it's up to the caller to call again the function with remaining input.
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* The content of dst will be overwritten (up to *dstCapacityPtr) at each function call, so save its content if it matters or change dst .
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* @return : a hint to preferred nb of bytes to use as input for next function call (it's only a hint, to improve latency)
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* or an error code, which can be tested using ZBUFF_isError().
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*
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* ZBUFF_compressFlush() can be used to instruct ZBUFF to compress and output whatever remains within its buffer.
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* Note that it will not output more than *dstCapacityPtr.
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* Therefore, some content might still be left into its internal buffer if dst buffer is too small.
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* @return : nb of bytes still present into internal buffer (0 if it's empty)
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* or an error code, which can be tested using ZBUFF_isError().
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*
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* ZBUFF_compressEnd() instructs to finish a frame.
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* It will perform a flush and write frame epilogue.
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* Similar to ZBUFF_compressFlush(), it may not be able to output the entire internal buffer content if *dstCapacityPtr is too small.
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* @return : nb of bytes still present into internal buffer (0 if it's empty)
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* or an error code, which can be tested using ZBUFF_isError().
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*
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* Hint : recommended buffer sizes (not compulsory)
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* input : ZSTD_BLOCKSIZE_MAX (128 KB), internal unit size, it improves latency to use this value.
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* output : ZSTD_compressBound(ZSTD_BLOCKSIZE_MAX) + ZSTD_blockHeaderSize + ZBUFF_endFrameSize : ensures it's always possible to write/flush/end a full block at best speed.
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* ***********************************************************/
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ZBUFF_CCtx* ZBUFF_createCCtx(void)
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{
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return ZSTD_createCStream();
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}
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ZBUFF_CCtx* ZBUFF_createCCtx_advanced(ZSTD_customMem customMem)
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{
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return ZSTD_createCStream_advanced(customMem);
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}
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size_t ZBUFF_freeCCtx(ZBUFF_CCtx* zbc)
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{
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return ZSTD_freeCStream(zbc);
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}
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/* ====== Initialization ====== */
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size_t ZBUFF_compressInit_advanced(ZBUFF_CCtx* zbc,
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const void* dict, size_t dictSize,
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ZSTD_parameters params, unsigned long long pledgedSrcSize)
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{
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if (pledgedSrcSize==0) pledgedSrcSize = ZSTD_CONTENTSIZE_UNKNOWN; /* preserve "0 == unknown" behavior */
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return ZSTD_initCStream_advanced(zbc, dict, dictSize, params, pledgedSrcSize);
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}
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size_t ZBUFF_compressInitDictionary(ZBUFF_CCtx* zbc, const void* dict, size_t dictSize, int compressionLevel)
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{
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return ZSTD_initCStream_usingDict(zbc, dict, dictSize, compressionLevel);
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}
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size_t ZBUFF_compressInit(ZBUFF_CCtx* zbc, int compressionLevel)
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{
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return ZSTD_initCStream(zbc, compressionLevel);
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}
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/* ====== Compression ====== */
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size_t ZBUFF_compressContinue(ZBUFF_CCtx* zbc,
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void* dst, size_t* dstCapacityPtr,
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const void* src, size_t* srcSizePtr)
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{
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size_t result;
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ZSTD_outBuffer outBuff;
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ZSTD_inBuffer inBuff;
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outBuff.dst = dst;
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outBuff.pos = 0;
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outBuff.size = *dstCapacityPtr;
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inBuff.src = src;
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inBuff.pos = 0;
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inBuff.size = *srcSizePtr;
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result = ZSTD_compressStream(zbc, &outBuff, &inBuff);
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*dstCapacityPtr = outBuff.pos;
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*srcSizePtr = inBuff.pos;
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return result;
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}
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/* ====== Finalize ====== */
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size_t ZBUFF_compressFlush(ZBUFF_CCtx* zbc, void* dst, size_t* dstCapacityPtr)
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{
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size_t result;
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ZSTD_outBuffer outBuff;
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outBuff.dst = dst;
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outBuff.pos = 0;
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outBuff.size = *dstCapacityPtr;
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result = ZSTD_flushStream(zbc, &outBuff);
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*dstCapacityPtr = outBuff.pos;
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return result;
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}
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size_t ZBUFF_compressEnd(ZBUFF_CCtx* zbc, void* dst, size_t* dstCapacityPtr)
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{
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size_t result;
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ZSTD_outBuffer outBuff;
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outBuff.dst = dst;
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outBuff.pos = 0;
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outBuff.size = *dstCapacityPtr;
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result = ZSTD_endStream(zbc, &outBuff);
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*dstCapacityPtr = outBuff.pos;
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return result;
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}
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/* *************************************
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* Tool functions
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***************************************/
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size_t ZBUFF_recommendedCInSize(void) { return ZSTD_CStreamInSize(); }
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size_t ZBUFF_recommendedCOutSize(void) { return ZSTD_CStreamOutSize(); }
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