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convert: when converting from Perforce use original local encoding by default...
convert: when converting from Perforce use original local encoding by default On Windows Perforce command line client uses default system locale to encode output. Using 'latin_1' causes locale-specific characters to be replaced with question marks. With this patch we will use default locale by default whilst allowing to specify it explicity with 'convert.p4.encoding' config option. This is a potentially breaking change for any scripts relying on output treated as in 'latin_1' encoding. Also because hgext.convert.convcmd overwrites detected default system locale with UTF-8 we had to introduce an import cycle in hgext.convert.p4 to retrieve originally detected encoding from hgext.convert.convcmd.
Eugene Baranov -
r25884:b810b59e stable
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/ hgext / convert
__init__.py Loading ...
bzr.py Loading ...
common.py Loading ...
convcmd.py Loading ...
cvs.py Loading ...
cvsps.py Loading ...
darcs.py Loading ...
filemap.py Loading ...
git.py Loading ...
gnuarch.py Loading ...
hg.py Loading ...
monotone.py Loading ...
p4.py Loading ...
subversion.py Loading ...
transport.py Loading ...