##// END OF EJS Templates
dirstate: rebuild should update dirstate properly...
dirstate: rebuild should update dirstate properly Updating dirstate by simply adding and dropping files from self._map doesn't keep the other maps updated (think: _dirs, _copymap, _foldmap, _nonormalset) thus introducing cache inconsistency. This is also affecting the debugstate tests since now we don't even try to set correct mode and mtime for the files because they are marked dirty anyway and will be checked during next status call.

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compat.h
43 lines | 781 B | text/x-c | CLexer
#ifndef _HG_COMPAT_H_
#define _HG_COMPAT_H_
#ifdef _WIN32
#ifdef _MSC_VER
/* msvc 6.0 has problems */
#define inline __inline
#if defined(_WIN64)
typedef __int64 ssize_t;
#else
typedef int ssize_t;
#endif
typedef signed char int8_t;
typedef short int16_t;
typedef long int32_t;
typedef __int64 int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned long uint32_t;
typedef unsigned __int64 uint64_t;
#else
#include <stdint.h>
#endif
#else
/* not windows */
#include <sys/types.h>
#if defined __BEOS__ && !defined __HAIKU__
#include <ByteOrder.h>
#else
#include <arpa/inet.h>
#endif
#include <inttypes.h>
#endif
#if defined __hpux || defined __SUNPRO_C || defined _AIX
#define inline
#endif
#ifdef __linux
#define inline __inline
#endif
#endif