##// END OF EJS Templates
worker: stop using a separate thread waiting for children...
worker: stop using a separate thread waiting for children Now that we have a SIGCHLD hander, and it could get executed when waiting for I/O. It's no longer necessary to have a separated waitpid thread. So just remove it.

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bitmanipulation.h
53 lines | 933 B | text/x-c | CLexer
#ifndef _HG_BITMANIPULATION_H_
#define _HG_BITMANIPULATION_H_
#include "compat.h"
static inline uint32_t getbe32(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 24) |
(d[1] << 16) |
(d[2] << 8) |
(d[3]));
}
static inline int16_t getbeint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) |
(d[1]));
}
static inline uint16_t getbeuint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) |
(d[1]));
}
static inline void putbe32(uint32_t x, char *c)
{
c[0] = (x >> 24) & 0xff;
c[1] = (x >> 16) & 0xff;
c[2] = (x >> 8) & 0xff;
c[3] = (x) & 0xff;
}
static inline double getbefloat64(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
double ret;
int i;
uint64_t t = 0;
for (i = 0; i < 8; i++) {
t = (t<<8) + d[i];
}
memcpy(&ret, &t, sizeof(t));
return ret;
}
#endif