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rust-index: use a `BitVec` instead of plain `Vec` for heads computation...
rust-index: use a `BitVec` instead of plain `Vec` for heads computation The `Vec` method uses one byte per revision, this uses 1 per 8 revisions, which improves our memory footprint. For large graphs (10+ millions), this can make a measurable difference server-side. I have seen no measurable impact on execution speed.

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Cargo.toml
22 lines | 474 B | application/toml | TOMLLexer
[package]
name = "chg"
version = "0.1.0"
authors = ["Yuya Nishihara <yuya@tcha.org>"]
description = "Client for Mercurial command server with cHg extension"
license = "GPL-2.0+"
edition = "2018"
[dependencies]
async-trait = "0.1"
bytes = "0.5"
futures = "0.3"
libc = "0.2"
log = { version = "0.4", features = ["std"] }
tokio-hglib = "0.3"
[dependencies.tokio]
version = "0.2"
features = ["rt-core", "io-util", "time", "process", "macros"]
[build-dependencies]
cc = "1.0"