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rust-index: handle `MixedIndex` in `pyindex_to_graph`...
rust-index: handle `MixedIndex` in `pyindex_to_graph` On the long run we will want to implement the Graph trait directly in Rust, but for now we take the path with the least amount of change to focus on the coming persistent NodeMap code. We test this new code through with the lazy ancestors code. Differential Revision: https://phab.mercurial-scm.org/D7657

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fuzzutil.h
37 lines | 1002 B | text/x-c | CLexer
#ifndef CONTRIB_FUZZ_FUZZUTIL_H
#define CONTRIB_FUZZ_FUZZUTIL_H
#include <iostream>
#include <memory>
#include <stdint.h>
/* Try and use std::optional, but failing that assume we'll have a
* workable https://abseil.io/ install on the include path to get
* their backport of std::optional. */
#ifdef __has_include
#if __has_include(<optional>) && __cplusplus >= 201703L
#include <optional>
#define CONTRIB_FUZZ_HAVE_STD_OPTIONAL
#endif
#endif
#ifdef CONTRIB_FUZZ_HAVE_STD_OPTIONAL
namespace contrib
{
using std::nullopt;
using std::optional;
} /* namespace contrib */
#else
#include "third_party/absl/types/optional.h"
namespace contrib
{
using absl::nullopt;
using absl::optional;
} /* namespace contrib */
#endif
/* set DEBUG to 1 for a few debugging prints, or 2 for a lot */
#define DEBUG 0
#define LOG(level) \
if (level <= DEBUG) \
std::cout
#endif /* CONTRIB_FUZZ_FUZZUTIL_H */