##// END OF EJS Templates
sparse: move code for importing rules from files into core...
sparse: move code for importing rules from files into core This is a pretty straightforward port. Some code cleanup was performed. But no major changes to the logic were made. I'm not a huge fan of this function because it does multiple things. I'd like to get things into core first to facilitate refactoring later. Please also note the added inline comment about the oddities of writeconfig() and the try..except to undo it. This is because of the hackiness in which the sparse matcher is obtained by various consumers, notably dirstate. We'll need a massive refactor to address this. That refactor is effectively blocked on having the sparse dirstate hacks live in core.

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mpatch.h
26 lines | 689 B | text/x-c | CLexer
#ifndef _HG_MPATCH_H_
#define _HG_MPATCH_H_
#define MPATCH_ERR_NO_MEM -3
#define MPATCH_ERR_CANNOT_BE_DECODED -2
#define MPATCH_ERR_INVALID_PATCH -1
struct mpatch_frag {
int start, end, len;
const char *data;
};
struct mpatch_flist {
struct mpatch_frag *base, *head, *tail;
};
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist** res);
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l);
void mpatch_lfree(struct mpatch_flist *a);
int mpatch_apply(char *buf, const char *orig, ssize_t len,
struct mpatch_flist *l);
struct mpatch_flist *mpatch_fold(void *bins,
struct mpatch_flist* (*get_next_item)(void*, ssize_t),
ssize_t start, ssize_t end);
#endif