##// END OF EJS Templates
revset: optimize "draft() & ::x" pattern...
revset: optimize "draft() & ::x" pattern The `draft() & ::x` type query could be common for selecting one or more draft feature branches being worked on. Before this patch, `::x` may travel through the changelog DAG for a long distance until it gets a smaller revision number than `min(draft())`. It could be very slow on long changelog with distant (in terms of revision numbers) drafts. This patch adds a fast path for this situation, and will stop traveling the changelog DAG once `::x` hits a non-draft revision. The fast path also works for `secret()` and `not public()`. To measure the performance difference, I used drawdag to create a repo that emulates distant drafts: DRAFT4 | DRAFT3 # draft / PUBLIC9999 # public | PUBLIC9998 | . DRAFT2 . | . DRAFT1 # draft | / PUBLIC0001 # public And measured the performance using the repo: (BEFORE) $ hg perfrevset 'draft() & ::(DRAFT2+DRAFT4)' ! wall 0.017132 comb 0.010000 user 0.010000 sys 0.000000 (best of 156) $ hg perfrevset 'draft() & ::(all())' ! wall 0.024221 comb 0.030000 user 0.030000 sys 0.000000 (best of 113) (AFTER) $ hg perfrevset 'draft() & ::(DRAFT2+DRAFT4)' ! wall 0.000243 comb 0.000000 user 0.000000 sys 0.000000 (best of 9303) $ hg perfrevset 'draft() & ::(all())' ! wall 0.004319 comb 0.000000 user 0.000000 sys 0.000000 (best of 655) Differential Revision: https://phab.mercurial-scm.org/D441

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bitmanipulation.h
55 lines | 954 B | text/x-c | CLexer
#ifndef _HG_BITMANIPULATION_H_
#define _HG_BITMANIPULATION_H_
#include <string.h>
#include "compat.h"
static inline uint32_t getbe32(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 24) |
(d[1] << 16) |
(d[2] << 8) |
(d[3]));
}
static inline int16_t getbeint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) |
(d[1]));
}
static inline uint16_t getbeuint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) |
(d[1]));
}
static inline void putbe32(uint32_t x, char *c)
{
c[0] = (x >> 24) & 0xff;
c[1] = (x >> 16) & 0xff;
c[2] = (x >> 8) & 0xff;
c[3] = (x) & 0xff;
}
static inline double getbefloat64(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
double ret;
int i;
uint64_t t = 0;
for (i = 0; i < 8; i++) {
t = (t<<8) + d[i];
}
memcpy(&ret, &t, sizeof(t));
return ret;
}
#endif