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dirstate-tree: Add tree traversal/iteration...
dirstate-tree: Add tree traversal/iteration Like Python’s, Rust’s iterators are "external" in that they are driven by a caller who calls a `next` method. This is as opposed to "internal" iterators who drive themselves and call a callback for each item. Writing an internal iterator traversing a tree is easy with recursion, but internal iterators cannot rely on the call stack in that way, they must save in an explicit object all state that they need to be preserved across two `next` calls. This algorithm uses a `Vec` as a stack that contains what would be local variables on the call stack if we could use recursion. Differential Revision: https://phab.mercurial-scm.org/D10370

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# By default Rust will not export dynamic symbols from built executables.
# Python symbols need to be exported from executables in order for that
# executable to load Python extension modules, which are shared libraries.
# Otherwise, the extension module / shared library is unable to resolve
# Python symbols. This file contains target-specific configuration
# overrides to export dynamic symbols from executables.
#
# Ideally we would achieve this functionality via the build.rs build
# script. But custom compiler flags via build scripts apparently only
# support limited options.
[target.x86_64-unknown-linux-gnu]
rustflags = ["-C", "link-args=-Wl,-export-dynamic"]