##// END OF EJS Templates
rust-dirstate: add "dirs" rust-cpython binding...
rust-dirstate: add "dirs" rust-cpython binding There is an obvious performance and memory issue with those bindings on larger repos as it copies and allocates everything at once, round-trip. Like in the previous patch series, this is only temporary and will only get better once we don't have large data structures going to and from Python. Differential Revision: https://phab.mercurial-scm.org/D6394

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mpatch.h
26 lines | 717 B | text/x-c | CLexer
#ifndef _HG_MPATCH_H_
#define _HG_MPATCH_H_
#define MPATCH_ERR_NO_MEM -3
#define MPATCH_ERR_CANNOT_BE_DECODED -2
#define MPATCH_ERR_INVALID_PATCH -1
struct mpatch_frag {
int start, end, len;
const char *data;
};
struct mpatch_flist {
struct mpatch_frag *base, *head, *tail;
};
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist **res);
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l);
void mpatch_lfree(struct mpatch_flist *a);
int mpatch_apply(char *buf, const char *orig, ssize_t len,
struct mpatch_flist *l);
struct mpatch_flist *
mpatch_fold(void *bins, struct mpatch_flist *(*get_next_item)(void *, ssize_t),
ssize_t start, ssize_t end);
#endif