##// END OF EJS Templates
rebase: move actual rebase into a single transaction...
rebase: move actual rebase into a single transaction Previously, rebasing would open several transaction over the course of rebasing several commits. Opening a transaction can have notable overhead (like copying the dirstate) which can add up when rebasing many commits. This patch adds a single large transaction around the actual commit rebase operation, with a catch for intervention which serializes the current state if we need to drop back to the terminal for user intervention. Amazingly, almost all the tests seem to pass. On large repos with large working copies, this can speed up rebasing 7 commits by 25%. I'd expect the percentage to be a bit larger for rebasing even more commits. There are minor test changes because we're rolling back the entire transaction during unexpected exceptions instead of just stopping mid-rebase, so there's no more backup bundle. It also leave an unknown file in the working copy, since our clean up 'hg update' doesn't delete unknown files.

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threading.c
79 lines | 1.9 KiB | text/x-c | CLexer
/**
* Copyright (c) 2016 Tino Reichardt
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* You can contact the author at:
* - zstdmt source repository: https://github.com/mcmilk/zstdmt
*/
/**
* This file will hold wrapper for systems, which do not support pthreads
*/
/* ====== Compiler specifics ====== */
#if defined(_MSC_VER)
# pragma warning(disable : 4206) /* disable: C4206: translation unit is empty (when ZSTD_MULTITHREAD is not defined) */
#endif
#if defined(ZSTD_MULTITHREAD) && defined(_WIN32)
/**
* Windows minimalist Pthread Wrapper, based on :
* http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
*/
/* === Dependencies === */
#include <process.h>
#include <errno.h>
#include "threading.h"
/* === Implementation === */
static unsigned __stdcall worker(void *arg)
{
pthread_t* const thread = (pthread_t*) arg;
thread->arg = thread->start_routine(thread->arg);
return 0;
}
int pthread_create(pthread_t* thread, const void* unused,
void* (*start_routine) (void*), void* arg)
{
(void)unused;
thread->arg = arg;
thread->start_routine = start_routine;
thread->handle = (HANDLE) _beginthreadex(NULL, 0, worker, thread, 0, NULL);
if (!thread->handle)
return errno;
else
return 0;
}
int _pthread_join(pthread_t * thread, void **value_ptr)
{
DWORD result;
if (!thread->handle) return 0;
result = WaitForSingleObject(thread->handle, INFINITE);
switch (result) {
case WAIT_OBJECT_0:
if (value_ptr) *value_ptr = thread->arg;
return 0;
case WAIT_ABANDONED:
return EINVAL;
default:
return GetLastError();
}
}
#endif /* ZSTD_MULTITHREAD */