##// END OF EJS Templates
streamclone: define first iteration of version 2 of stream format...
streamclone: define first iteration of version 2 of stream format (This patch is based on a first draft from Gregory Szorc, with deeper rework) Version 1 of the stream clone format was invented many years ago and suffers from a few deficiencies: 1) Filenames are stored in store-encoded (on filesystem) form rather than in their internal form. This makes future compatibility with new store filename encodings more difficult. 2) File entry "headers" consist of a newline of the file name followed by the string file size. Converting strings to integers is avoidable overhead. We can't store filenames with newlines (manifests have this limitation as well, so it isn't a major concern). But the big concern here is the necessity for readline(). Scanning for newlines means reading ahead and that means extra buffer allocations and slicing (in Python) and this makes performance suffer. 3) Filenames aren't compressed optimally. Filenames should be compressed well since there is a lot of repeated data. However, since they are scattered all over the stream (with revlog data in between), they typically fall outside the window size of the compressor and don't compress. 4) It can only exchange stored based content, being able to exchange caches too would be nice. 5) It is limited to a stream-based protocol and isn't suitable for an on-disk format for general repository reading because the offset of individual file entries requires scanning the entire file to find file records. As part of enabling streaming clones to work in bundle2, #2 proved to have a significant negative impact on performance. Since bundle2 provides the opportunity to start fresh, Gregory Szorc figured he would take the opportunity to invent a new streaming clone data format. The new format devised in this series addresses #1, #2, and #4. It punts on #3 because it was complex without yielding a significant gain and on #5 because devising a new store format that "packs" multiple revlogs into a single "packed revlog" is massive scope bloat. However, this v2 format might be suitable for streaming into a "packed revlog" with minimal processing. If it works, great. If not, we can always invent stream format when it is needed. This patch only introduces the bases of the format. We'll get it usable through bundle2 first, then we'll extend the format in future patches to bring it to its full potential (especially #4).

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merge-tools.txt
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To merge files Mercurial uses merge tools.
A merge tool combines two different versions of a file into a merged
file. Merge tools are given the two files and the greatest common
ancestor of the two file versions, so they can determine the changes
made on both branches.
Merge tools are used both for :hg:`resolve`, :hg:`merge`, :hg:`update`,
:hg:`backout` and in several extensions.
Usually, the merge tool tries to automatically reconcile the files by
combining all non-overlapping changes that occurred separately in
the two different evolutions of the same initial base file. Furthermore, some
interactive merge programs make it easier to manually resolve
conflicting merges, either in a graphical way, or by inserting some
conflict markers. Mercurial does not include any interactive merge
programs but relies on external tools for that.
Available merge tools
=====================
External merge tools and their properties are configured in the
merge-tools configuration section - see hgrc(5) - but they can often just
be named by their executable.
A merge tool is generally usable if its executable can be found on the
system and if it can handle the merge. The executable is found if it
is an absolute or relative executable path or the name of an
application in the executable search path. The tool is assumed to be
able to handle the merge if it can handle symlinks if the file is a
symlink, if it can handle binary files if the file is binary, and if a
GUI is available if the tool requires a GUI.
There are some internal merge tools which can be used. The internal
merge tools are:
.. internaltoolsmarker
Internal tools are always available and do not require a GUI but will by default
not handle symlinks or binary files.
Choosing a merge tool
=====================
Mercurial uses these rules when deciding which merge tool to use:
1. If a tool has been specified with the --tool option to merge or resolve, it
is used. If it is the name of a tool in the merge-tools configuration, its
configuration is used. Otherwise the specified tool must be executable by
the shell.
2. If the ``HGMERGE`` environment variable is present, its value is used and
must be executable by the shell.
3. If the filename of the file to be merged matches any of the patterns in the
merge-patterns configuration section, the first usable merge tool
corresponding to a matching pattern is used. Here, binary capabilities of the
merge tool are not considered.
4. If ui.merge is set it will be considered next. If the value is not the name
of a configured tool, the specified value is used and must be executable by
the shell. Otherwise the named tool is used if it is usable.
5. If any usable merge tools are present in the merge-tools configuration
section, the one with the highest priority is used.
6. If a program named ``hgmerge`` can be found on the system, it is used - but
it will by default not be used for symlinks and binary files.
7. If the file to be merged is not binary and is not a symlink, then
internal ``:merge`` is used.
8. Otherwise, ``:prompt`` is used.
.. note::
After selecting a merge program, Mercurial will by default attempt
to merge the files using a simple merge algorithm first. Only if it doesn't
succeed because of conflicting changes will Mercurial actually execute the
merge program. Whether to use the simple merge algorithm first can be
controlled by the premerge setting of the merge tool. Premerge is enabled by
default unless the file is binary or a symlink.
See the merge-tools and ui sections of hgrc(5) for details on the
configuration of merge tools.