##// END OF EJS Templates
exchangev2: fetch manifest revisions...
exchangev2: fetch manifest revisions Now that the server has support for retrieving manifest data, we can implement the client bits to call it. We teach the changeset fetching code to capture the manifest revisions that are encountered on incoming changesets. We then feed this into a new function which filters out known manifests and then batches up manifest data requests to the server. This is different from the previous wire protocol in a few notable ways. First, the client fetches manifest data separately and explicitly. Before, we'd ask the server for data pertaining to some changesets (via a "getbundle" command) and manifests (and files) would be sent automatically. Providing an API for looking up just manifest data separately gives clients much more flexibility for manifest management. For example, a client may choose to only fetch manifest data on demand instead of prefetching it (i.e. partial clone). Second, we send N commands to the server for manifest retrieval instead of 1. This property has a few nice side-effects. One is that the deterministic nature of the requests lends itself to server-side caching. For example, say the remote has 50,000 manifests. If the server is configured to cache responses, each time a new commit arrives, you will have a cache miss and need to regenerate all outgoing data. But if you makes N requests requesting 10,000 manifests each, a new commit will still yield cache hits on the initial, unchanged manifest batches/requests. A derived benefit from these properties is that resumable clone is conceptually simpler to implement. When making a monolithic request for all of the repository data, recovering from an interrupted clone is hard because the server was in the driver's seat and was maintaining state about all the data that needed transferred. With the client driving fetching, the client can persist the set of unfetched entities and retry/resume a fetch if something goes wrong. Or we can fetch all data N changesets at a time and slowly build up a repository. This approach is drastically easier to implement when we have server APIs exposing low-level repository primitives (such as manifests and files). We don't yet support tree manifests. But it should be possible to implement that with the existing wire protocol command. Differential Revision: https://phab.mercurial-scm.org/D4489

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compat.h
58 lines | 1.0 KiB | text/x-c | CLexer
#ifndef _HG_COMPAT_H_
#define _HG_COMPAT_H_
#ifdef _WIN32
#ifdef _MSC_VER
#if _MSC_VER < 1900
/* msvc 6.0 has problems */
#define inline __inline
#if defined(_WIN64)
typedef __int64 ssize_t;
typedef unsigned __int64 uintptr_t;
#else
typedef int ssize_t;
typedef unsigned int uintptr_t;
#endif
typedef signed char int8_t;
typedef short int16_t;
typedef long int32_t;
typedef __int64 int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned long uint32_t;
typedef unsigned __int64 uint64_t;
#else
/* VC++ 14 */
#include <stdint.h>
#if defined(_WIN64)
typedef __int64 ssize_t;
#else
typedef int ssize_t;
#endif
#endif /* _MSC_VER < 1900 */
#else
/* not msvc */
#include <stdint.h>
#endif
#else
/* not windows */
#include <sys/types.h>
#if defined __BEOS__ && !defined __HAIKU__
#include <ByteOrder.h>
#else
#include <arpa/inet.h>
#endif
#include <inttypes.h>
#endif
#if defined __hpux || defined __SUNPRO_C || defined _AIX
#define inline
#endif
#ifdef __linux
#define inline __inline
#endif
#endif