##// END OF EJS Templates
packaging: stage installed files for Inno...
packaging: stage installed files for Inno Previously, the Inno installer maintained its own mapping of source files to install location. (We have to maintain a similar mapping in the WiX installer.) Managing the explicit file layout for Windows packages is cumbersome and redundant. Every time you want to change the layout you need to change N locations. We frequently forget to do this and we only find out when people install Mercurial from our packages at release time. This commit starts the process of consolidating and simplifying the logic for managing the install layout on Windows. We introduce a list of install layout rules. These are simply source filenames (which can contain wildcards) and destination paths. The Inno packaging code has been updated to assemble all files into a staging directory that mirrors the final install layout. The list of files to add to the installer is derived by walking this staging directory and dynamically emitting the proper entries for the Inno Setup script. I diffed the file layout before and after this commit and there is no difference. Another benefit of this change is that it facilitates easier testing of the Windows install layout. Before, in order to test the final install layout, you needed to build an installer and run it. Now, you can stage files into the final layout and test from there, without running the installer. This should cut down on overhead when changing Windows code. Differential Revision: https://phab.mercurial-scm.org/D7159

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py2exe.py
213 lines | 6.7 KiB | text/x-python | PythonLexer
# py2exe.py - Functionality for performing py2exe builds.
#
# Copyright 2019 Gregory Szorc <gregory.szorc@gmail.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.
# no-check-code because Python 3 native.
import os
import pathlib
import subprocess
from .downloads import download_entry
from .util import (
extract_tar_to_directory,
extract_zip_to_directory,
process_install_rules,
python_exe_info,
)
STAGING_RULES = [
('contrib/bash_completion', 'Contrib/'),
('contrib/hgk', 'Contrib/hgk.tcl'),
('contrib/hgweb.fcgi', 'Contrib/'),
('contrib/hgweb.wsgi', 'Contrib/'),
('contrib/mercurial.el', 'Contrib/'),
('contrib/mq.el', 'Contrib/'),
('contrib/tcsh_completion', 'Contrib/'),
('contrib/tcsh_completion_build.sh', 'Contrib/'),
('contrib/vim/*', 'Contrib/Vim/'),
('contrib/win32/postinstall.txt', 'ReleaseNotes.txt'),
('contrib/win32/ReadMe.html', 'ReadMe.html'),
('contrib/xml.rnc', 'Contrib/'),
('contrib/zsh_completion', 'Contrib/'),
('dist/hg.exe', './'),
('dist/lib/*.dll', 'lib/'),
('dist/lib/*.pyd', 'lib/'),
('dist/lib/library.zip', 'lib/'),
('dist/Microsoft.VC*.CRT.manifest', './'),
('dist/msvc*.dll', './'),
('dist/python*.dll', './'),
('doc/*.html', 'Docs/'),
('doc/style.css', 'Docs/'),
('mercurial/help/**/*.txt', 'help/'),
('mercurial/default.d/*.rc', 'default.d/'),
('mercurial/locale/**/*', 'locale/'),
('mercurial/templates/**/*', 'Templates/'),
('CONTRIBUTORS', 'Contributors.txt'),
('COPYING', 'Copying.txt'),
]
def build_py2exe(
source_dir: pathlib.Path,
build_dir: pathlib.Path,
python_exe: pathlib.Path,
build_name: str,
venv_requirements_txt: pathlib.Path,
extra_packages=None,
extra_excludes=None,
extra_dll_excludes=None,
extra_packages_script=None,
):
"""Build Mercurial with py2exe.
Build files will be placed in ``build_dir``.
py2exe's setup.py doesn't use setuptools. It doesn't have modern logic
for finding the Python 2.7 toolchain. So, we require the environment
to already be configured with an active toolchain.
"""
if 'VCINSTALLDIR' not in os.environ:
raise Exception(
'not running from a Visual C++ build environment; '
'execute the "Visual C++ <version> Command Prompt" '
'application shortcut or a vcsvarsall.bat file'
)
# Identity x86/x64 and validate the environment matches the Python
# architecture.
vc_x64 = r'\x64' in os.environ['LIB']
py_info = python_exe_info(python_exe)
if vc_x64:
if py_info['arch'] != '64bit':
raise Exception(
'architecture mismatch: Visual C++ environment '
'is configured for 64-bit but Python is 32-bit'
)
else:
if py_info['arch'] != '32bit':
raise Exception(
'architecture mismatch: Visual C++ environment '
'is configured for 32-bit but Python is 64-bit'
)
if py_info['py3']:
raise Exception('Only Python 2 is currently supported')
build_dir.mkdir(exist_ok=True)
gettext_pkg, gettext_entry = download_entry('gettext', build_dir)
gettext_dep_pkg = download_entry('gettext-dep', build_dir)[0]
virtualenv_pkg, virtualenv_entry = download_entry('virtualenv', build_dir)
py2exe_pkg, py2exe_entry = download_entry('py2exe', build_dir)
venv_path = build_dir / (
'venv-%s-%s' % (build_name, 'x64' if vc_x64 else 'x86')
)
gettext_root = build_dir / ('gettext-win-%s' % gettext_entry['version'])
if not gettext_root.exists():
extract_zip_to_directory(gettext_pkg, gettext_root)
extract_zip_to_directory(gettext_dep_pkg, gettext_root)
# This assumes Python 2. We don't need virtualenv on Python 3.
virtualenv_src_path = build_dir / (
'virtualenv-%s' % virtualenv_entry['version']
)
virtualenv_py = virtualenv_src_path / 'virtualenv.py'
if not virtualenv_src_path.exists():
extract_tar_to_directory(virtualenv_pkg, build_dir)
py2exe_source_path = build_dir / ('py2exe-%s' % py2exe_entry['version'])
if not py2exe_source_path.exists():
extract_zip_to_directory(py2exe_pkg, build_dir)
if not venv_path.exists():
print('creating virtualenv with dependencies')
subprocess.run(
[str(python_exe), str(virtualenv_py), str(venv_path)], check=True
)
venv_python = venv_path / 'Scripts' / 'python.exe'
venv_pip = venv_path / 'Scripts' / 'pip.exe'
subprocess.run(
[str(venv_pip), 'install', '-r', str(venv_requirements_txt)], check=True
)
# Force distutils to use VC++ settings from environment, which was
# validated above.
env = dict(os.environ)
env['DISTUTILS_USE_SDK'] = '1'
env['MSSdk'] = '1'
if extra_packages_script:
more_packages = set(
subprocess.check_output(extra_packages_script, cwd=build_dir)
.split(b'\0')[-1]
.strip()
.decode('utf-8')
.splitlines()
)
if more_packages:
if not extra_packages:
extra_packages = more_packages
else:
extra_packages |= more_packages
if extra_packages:
env['HG_PY2EXE_EXTRA_PACKAGES'] = ' '.join(sorted(extra_packages))
hgext3rd_extras = sorted(
e for e in extra_packages if e.startswith('hgext3rd.')
)
if hgext3rd_extras:
env['HG_PY2EXE_EXTRA_INSTALL_PACKAGES'] = ' '.join(hgext3rd_extras)
if extra_excludes:
env['HG_PY2EXE_EXTRA_EXCLUDES'] = ' '.join(sorted(extra_excludes))
if extra_dll_excludes:
env['HG_PY2EXE_EXTRA_DLL_EXCLUDES'] = ' '.join(
sorted(extra_dll_excludes)
)
py2exe_py_path = venv_path / 'Lib' / 'site-packages' / 'py2exe'
if not py2exe_py_path.exists():
print('building py2exe')
subprocess.run(
[str(venv_python), 'setup.py', 'install'],
cwd=py2exe_source_path,
env=env,
check=True,
)
# Register location of msgfmt and other binaries.
env['PATH'] = '%s%s%s' % (
env['PATH'],
os.pathsep,
str(gettext_root / 'bin'),
)
print('building Mercurial')
subprocess.run(
[str(venv_python), 'setup.py', 'py2exe', 'build_doc', '--html'],
cwd=str(source_dir),
env=env,
check=True,
)
def stage_install(source_dir: pathlib.Path, staging_dir: pathlib.Path):
"""Copy all files to be installed to a directory.
This allows packaging to simply walk a directory tree to find source
files.
"""
process_install_rules(STAGING_RULES, source_dir, staging_dir)