##// END OF EJS Templates
dirstate-entry: turn dirstate tuple into a real object (like in C)...
dirstate-entry: turn dirstate tuple into a real object (like in C) With dirstate V2, the stored information and actual format will change. This mean we need to start an a better abstraction for a dirstate entry that a tuple directly accessed. By chance, the C code is already doing this and pretend to be a tuple. So it should be fairly easy. We start with turning the tuple into an object, we will slowly migrate the dirstate code to no longer use the tuple directly in later changesets. Differential Revision: https://phab.mercurial-scm.org/D10949

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compat.h
58 lines | 1.0 KiB | text/x-c | CLexer
#ifndef _HG_COMPAT_H_
#define _HG_COMPAT_H_
#ifdef _WIN32
#ifdef _MSC_VER
#if _MSC_VER < 1900
/* msvc 6.0 has problems */
#define inline __inline
#if defined(_WIN64)
typedef __int64 ssize_t;
typedef unsigned __int64 uintptr_t;
#else
typedef int ssize_t;
typedef unsigned int uintptr_t;
#endif
typedef signed char int8_t;
typedef short int16_t;
typedef long int32_t;
typedef __int64 int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned long uint32_t;
typedef unsigned __int64 uint64_t;
#else
/* VC++ 14 */
#include <stdint.h>
#if defined(_WIN64)
typedef __int64 ssize_t;
#else
typedef int ssize_t;
#endif
#endif /* _MSC_VER < 1900 */
#else
/* not msvc */
#include <stdint.h>
#endif
#else
/* not windows */
#include <sys/types.h>
#if defined __BEOS__ && !defined __HAIKU__
#include <ByteOrder.h>
#else
#include <arpa/inet.h>
#endif
#include <inttypes.h>
#endif
#if defined __hpux || defined __SUNPRO_C || defined _AIX
#define inline
#endif
#ifdef __linux
#define inline __inline
#endif
#endif