##// END OF EJS Templates
bdiff: don't check border condition in loop...
bdiff: don't check border condition in loop `plast = a + len - 1`. So, this "for" loop iterates from "a" to "plast", inclusive. So, `p == plast` can only be true on the final iteration of the loop. So checking for it on every loop iteration is wasteful. This patch simply decreases the upper bound of the loop by 1 and adds an explicit check after iteration for the `p == plast` case. We can't simply add 1 to the initial value for "i" because that doesn't do the correct thing on empty input strings. `perfbdiff -m 3041e4d59df2` on the Firefox repo becomes significantly faster: ! wall 0.072763 comb 0.070000 user 0.070000 sys 0.000000 (best of 100) ! wall 0.053221 comb 0.060000 user 0.060000 sys 0.000000 (best of 100) For the curious, this code has its origins in 8b067bde6679, which is the changeset that introduced bdiff.c in 2005. Also, GNU diffutils is able to perform a similar line-based diff in under 20ms. So there's likely more perf wins to be found in this code. One of them is the hashing algorithm. But it looks like mpm spent some time testing hash collisions in d0c48891dd4a. I'd like to do the same before switching away from lyhash, just to be on the safe side.

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r29749:155f0cc3 default
r30308:d500ddae default
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mpatch.h
26 lines | 689 B | text/x-c | CLexer
#ifndef _HG_MPATCH_H_
#define _HG_MPATCH_H_
#define MPATCH_ERR_NO_MEM -3
#define MPATCH_ERR_CANNOT_BE_DECODED -2
#define MPATCH_ERR_INVALID_PATCH -1
struct mpatch_frag {
int start, end, len;
const char *data;
};
struct mpatch_flist {
struct mpatch_frag *base, *head, *tail;
};
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist** res);
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l);
void mpatch_lfree(struct mpatch_flist *a);
int mpatch_apply(char *buf, const char *orig, ssize_t len,
struct mpatch_flist *l);
struct mpatch_flist *mpatch_fold(void *bins,
struct mpatch_flist* (*get_next_item)(void*, ssize_t),
ssize_t start, ssize_t end);
#endif