##// END OF EJS Templates
rust: fix unsound `OwningDirstateMap`...
rust: fix unsound `OwningDirstateMap` As per the previous patch, `OwningDirstateMap` is unsound. Self-referential structs are difficult to implement correctly in Rust since the compiler is free to move structs around as much as it wants to. They are also very rarely needed in practice, so the state-of-the-art on how they should be done within the Rust rules is still a bit new. The crate `ouroboros` is an attempt at providing a safe way (in the Rust sense) of declaring self-referential structs. It is getting a lot attention and was improved very quickly when soundness issues were found in the past: rather than relying on our own (limited) review circle, we might as well use the de-facto common crate to fix this problem. This will give us a much better chance of finding issues should any new ones be discovered as well as the benefit of fewer `unsafe` APIs of our own. I was starting to think about how I would present a safe API to the old struct but soon realized that the callback-based approach was already done in `ouroboros`, along with a lot more care towards refusing incorrect structs. In short: we don't return a mutable reference to the `DirstateMap` anymore, we expect users of its API to pass a `FnOnce` that takes the map as an argument. This allows our `OwningDirstateMap` to control the input and output lifetimes of the code that modifies it to prevent such issues. Changing to `ouroboros` meant changing every API with it, but it is relatively low churn in the end. It correctly identified the example buggy modification of `copy_map_insert` outlined in the previous patch as violating the borrow rules. Differential Revision: https://phab.mercurial-scm.org/D12429
Raphaël Gomès -
r49864:dd6b67d5 stable
Show More
Name Size Modified Last Commit Author
/ contrib / packaging / inno
mercurial.iss Loading ...
modpath.iss Loading ...
readme.rst Loading ...

Requirements

Building the Inno installer requires a Windows machine.

The following system dependencies must be installed:

Building

The packaging.py script automates the process of producing an Inno installer. It manages fetching and configuring the non-system dependencies (such as py2exe, gettext, and various Python packages).

The script requires an activated Visual C++ 2008 command prompt. A shortcut to such a prompt was installed with Microsoft Visual C++ Compiler for Python 2.7. From your Start Menu, look for Microsoft Visual C++ Compiler Package for Python 2.7 then launch either Visual C++ 2008 32-bit Command Prompt or Visual C++ 2008 64-bit Command Prompt.

From the prompt, change to the Mercurial source directory. e.g. cd c:\src\hg.

Next, invoke packaging.py to produce an Inno installer. You will need to supply the path to the Python interpreter to use.:

$ py -3 contrib\packaging\packaging.py \
    inno --python c:\python27\python.exe

Note

The script validates that the Visual C++ environment is active and that the architecture of the specified Python interpreter matches the Visual C++ environment and errors if not.

If everything runs as intended, dependencies will be fetched and configured into the build sub-directory, Mercurial will be built, and an installer placed in the dist sub-directory. The final line of output should print the name of the generated installer.

Additional options may be configured. Run packaging.py inno --help to see a list of program flags.

MinGW

It is theoretically possible to generate an installer that uses MinGW. This isn't well tested and packaging.py and may properly support it. See old versions of this file in version control for potentially useful hints as to how to achieve this.