##// END OF EJS Templates
wireprotov2: update stream encoding specification...
wireprotov2: update stream encoding specification The encoding of data within streams in the frame-based protocol is not yet defined or implemented. This means that all data in wire protocol version 2 is currently being sent out raw, without compression. That's obviously not ideal. This commit formalizes the beginnings of stream encoding support in the protocol. I suspect we'll change behavior substantially in the future. My goal is to get something landed so we can use compression. We can build out more robust support later. Because the frame type ID changed, this is strictly BC. But existing code wasn't using the frame. I'll bump the framing protocol version later once code is introduced to use the new frame. Differential Revision: https://phab.mercurial-scm.org/D4915

File last commit:

r40157:73fef626 default
r40161:e2fe1074 default
Show More
pool.h
84 lines | 2.5 KiB | text/x-c | CLexer
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef POOL_H
#define POOL_H
#if defined (__cplusplus)
extern "C" {
#endif
#include <stddef.h> /* size_t */
#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */
#include "zstd.h"
typedef struct POOL_ctx_s POOL_ctx;
/*! POOL_create() :
* Create a thread pool with at most `numThreads` threads.
* `numThreads` must be at least 1.
* The maximum number of queued jobs before blocking is `queueSize`.
* @return : POOL_ctx pointer on success, else NULL.
*/
POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,
ZSTD_customMem customMem);
/*! POOL_free() :
* Free a thread pool returned by POOL_create().
*/
void POOL_free(POOL_ctx* ctx);
/*! POOL_resize() :
* Expands or shrinks pool's number of threads.
* This is more efficient than releasing + creating a new context,
* since it tries to preserve and re-use existing threads.
* `numThreads` must be at least 1.
* @return : 0 when resize was successful,
* !0 (typically 1) if there is an error.
* note : only numThreads can be resized, queueSize remains unchanged.
*/
int POOL_resize(POOL_ctx* ctx, size_t numThreads);
/*! POOL_sizeof() :
* @return threadpool memory usage
* note : compatible with NULL (returns 0 in this case)
*/
size_t POOL_sizeof(POOL_ctx* ctx);
/*! POOL_function :
* The function type that can be added to a thread pool.
*/
typedef void (*POOL_function)(void*);
/*! POOL_add() :
* Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
* Possibly blocks until there is room in the queue.
* Note : The function may be executed asynchronously,
* therefore, `opaque` must live until function has been completed.
*/
void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
/*! POOL_tryAdd() :
* Add the job `function(opaque)` to thread pool _if_ a worker is available.
* Returns immediately even if not (does not block).
* @return : 1 if successful, 0 if not.
*/
int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
#if defined (__cplusplus)
}
#endif
#endif