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rust-nodemap: NodeMap trait with simplest implementation...
rust-nodemap: NodeMap trait with simplest implementation We're defining here only a small part of the immutable methods it will have at the end. This is so we can focus in the following changesets on the needed abstractions for a mutable append-only serializable version. The first implementor exposes the actual lookup algorithm in its simplest form. It will have to be expanded to account for the missing methods, and the special cases related to NULL_NODE. Differential Revision: https://phab.mercurial-scm.org/D7791

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matchers.rs
179 lines | 6.0 KiB | application/rls-services+xml | RustLexer
// matchers.rs
//
// Copyright 2019 Raphaël Gomès <rgomes@octobus.net>
//
// This software may be used and distributed according to the terms of the
// GNU General Public License version 2 or any later version.
//! Structs and types for matching files and directories.
use crate::{utils::hg_path::HgPath, DirsMultiset, DirstateMapError};
use std::collections::HashSet;
use std::iter::FromIterator;
pub enum VisitChildrenSet<'a> {
/// Don't visit anything
Empty,
/// Only visit this directory
This,
/// Visit this directory and these subdirectories
/// TODO Should we implement a `NonEmptyHashSet`?
Set(HashSet<&'a HgPath>),
/// Visit this directory and all subdirectories
Recursive,
}
pub trait Matcher {
/// Explicitly listed files
fn file_set(&self) -> Option<&HashSet<&HgPath>>;
/// Returns whether `filename` is in `file_set`
fn exact_match(&self, filename: impl AsRef<HgPath>) -> bool;
/// Returns whether `filename` is matched by this matcher
fn matches(&self, filename: impl AsRef<HgPath>) -> bool;
/// Decides whether a directory should be visited based on whether it
/// has potential matches in it or one of its subdirectories, and
/// potentially lists which subdirectories of that directory should be
/// visited. This is based on the match's primary, included, and excluded
/// patterns.
///
/// # Example
///
/// Assume matchers `['path:foo/bar', 'rootfilesin:qux']`, we would
/// return the following values (assuming the implementation of
/// visit_children_set is capable of recognizing this; some implementations
/// are not).
///
/// ```text
/// ```ignore
/// '' -> {'foo', 'qux'}
/// 'baz' -> set()
/// 'foo' -> {'bar'}
/// // Ideally this would be `Recursive`, but since the prefix nature of
/// // matchers is applied to the entire matcher, we have to downgrade this
/// // to `This` due to the (yet to be implemented in Rust) non-prefix
/// // `RootFilesIn'-kind matcher being mixed in.
/// 'foo/bar' -> 'this'
/// 'qux' -> 'this'
/// ```
/// # Important
///
/// Most matchers do not know if they're representing files or
/// directories. They see `['path:dir/f']` and don't know whether `f` is a
/// file or a directory, so `visit_children_set('dir')` for most matchers
/// will return `HashSet{ HgPath { "f" } }`, but if the matcher knows it's
/// a file (like the yet to be implemented in Rust `ExactMatcher` does),
/// it may return `VisitChildrenSet::This`.
/// Do not rely on the return being a `HashSet` indicating that there are
/// no files in this dir to investigate (or equivalently that if there are
/// files to investigate in 'dir' that it will always return
/// `VisitChildrenSet::This`).
fn visit_children_set(
&self,
directory: impl AsRef<HgPath>,
) -> VisitChildrenSet;
/// Matcher will match everything and `files_set()` will be empty:
/// optimization might be possible.
fn matches_everything(&self) -> bool;
/// Matcher will match exactly the files in `files_set()`: optimization
/// might be possible.
fn is_exact(&self) -> bool;
}
/// Matches everything.
///```
/// use hg::{ matchers::{Matcher, AlwaysMatcher}, utils::hg_path::HgPath };
///
/// let matcher = AlwaysMatcher;
///
/// assert_eq!(matcher.matches(HgPath::new(b"whatever")), true);
/// assert_eq!(matcher.matches(HgPath::new(b"b.txt")), true);
/// assert_eq!(matcher.matches(HgPath::new(b"main.c")), true);
/// assert_eq!(matcher.matches(HgPath::new(br"re:.*\.c$")), true);
/// ```
#[derive(Debug)]
pub struct AlwaysMatcher;
impl Matcher for AlwaysMatcher {
fn file_set(&self) -> Option<&HashSet<&HgPath>> {
None
}
fn exact_match(&self, _filename: impl AsRef<HgPath>) -> bool {
false
}
fn matches(&self, _filename: impl AsRef<HgPath>) -> bool {
true
}
fn visit_children_set(
&self,
_directory: impl AsRef<HgPath>,
) -> VisitChildrenSet {
VisitChildrenSet::Recursive
}
fn matches_everything(&self) -> bool {
true
}
fn is_exact(&self) -> bool {
false
}
}
/// Matches the input files exactly. They are interpreted as paths, not
/// patterns.
///
///```
/// use hg::{ matchers::{Matcher, FileMatcher}, utils::hg_path::HgPath };
///
/// let files = [HgPath::new(b"a.txt"), HgPath::new(br"re:.*\.c$")];
/// let matcher = FileMatcher::new(&files).unwrap();
///
/// assert_eq!(matcher.matches(HgPath::new(b"a.txt")), true);
/// assert_eq!(matcher.matches(HgPath::new(b"b.txt")), false);
/// assert_eq!(matcher.matches(HgPath::new(b"main.c")), false);
/// assert_eq!(matcher.matches(HgPath::new(br"re:.*\.c$")), true);
/// ```
#[derive(Debug)]
pub struct FileMatcher<'a> {
files: HashSet<&'a HgPath>,
dirs: DirsMultiset,
}
impl<'a> FileMatcher<'a> {
pub fn new(
files: &'a [impl AsRef<HgPath>],
) -> Result<Self, DirstateMapError> {
Ok(Self {
files: HashSet::from_iter(files.iter().map(|f| f.as_ref())),
dirs: DirsMultiset::from_manifest(files)?,
})
}
fn inner_matches(&self, filename: impl AsRef<HgPath>) -> bool {
self.files.contains(filename.as_ref())
}
}
impl<'a> Matcher for FileMatcher<'a> {
fn file_set(&self) -> Option<&HashSet<&HgPath>> {
Some(&self.files)
}
fn exact_match(&self, filename: impl AsRef<HgPath>) -> bool {
self.inner_matches(filename)
}
fn matches(&self, filename: impl AsRef<HgPath>) -> bool {
self.inner_matches(filename)
}
fn visit_children_set(
&self,
_directory: impl AsRef<HgPath>,
) -> VisitChildrenSet {
// TODO implement once we have `status.traverse`
// This is useless until unknown files are taken into account
// Which will not need to happen before the `IncludeMatcher`.
unimplemented!()
}
fn matches_everything(&self) -> bool {
false
}
fn is_exact(&self) -> bool {
true
}
}