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rust-nodemap: NodeMap trait with simplest implementation...
rust-nodemap: NodeMap trait with simplest implementation We're defining here only a small part of the immutable methods it will have at the end. This is so we can focus in the following changesets on the needed abstractions for a mutable append-only serializable version. The first implementor exposes the actual lookup algorithm in its simplest form. It will have to be expanded to account for the missing methods, and the special cases related to NULL_NODE. Differential Revision: https://phab.mercurial-scm.org/D7791

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Cargo.toml
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[package]
name = "hgcli"
version = "0.1.0"
authors = ["Gregory Szorc <gregory.szorc@gmail.com>"]
license = "GPL-2.0"
build = "build.rs"
[[bin]]
name = "hg"
path = "src/main.rs"
[features]
# localdev: detect Python in PATH and use files from source checkout.
default = ["localdev"]
localdev = []
[dependencies]
libc = "0.2.34"
# We currently use a custom build of cpython and python27-sys with the
# following changes:
# * GILGuard call of prepare_freethreaded_python() is removed.
# TODO switch to official release when our changes are incorporated.
[dependencies.cpython]
version = "0.1"
default-features = false
features = ["python27-sys"]
git = "https://github.com/indygreg/rust-cpython.git"
rev = "c90d65cf84abfffce7ef54476bbfed56017a2f52"
[dependencies.python27-sys]
version = "0.1.2"
git = "https://github.com/indygreg/rust-cpython.git"
rev = "c90d65cf84abfffce7ef54476bbfed56017a2f52"