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rust: introduce `dirstate-tree` cargo feature...
rust: introduce `dirstate-tree` cargo feature This feature gates (at compile-time) the use of the newly-added dirstate tree. The motivation for this is that the dirstate tree is currently *very* slow; replacing the current hashmap-based dirstate is not a viable solution in terms of performance... and why would you be using the Rust implementation if not for performance? The feature will also help reviewers better understand the differences that will slowly appear as the dirstate tree gets better. Differential Revision: https://phab.mercurial-scm.org/D9132

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mpatch.h
26 lines | 717 B | text/x-c | CLexer
#ifndef _HG_MPATCH_H_
#define _HG_MPATCH_H_
#define MPATCH_ERR_NO_MEM -3
#define MPATCH_ERR_CANNOT_BE_DECODED -2
#define MPATCH_ERR_INVALID_PATCH -1
struct mpatch_frag {
int start, end, len;
const char *data;
};
struct mpatch_flist {
struct mpatch_frag *base, *head, *tail;
};
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist **res);
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l);
void mpatch_lfree(struct mpatch_flist *a);
int mpatch_apply(char *buf, const char *orig, ssize_t len,
struct mpatch_flist *l);
struct mpatch_flist *
mpatch_fold(void *bins, struct mpatch_flist *(*get_next_item)(void *, ssize_t),
ssize_t start, ssize_t end);
#endif