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rust: introduce `dirstate-tree` cargo feature...
rust: introduce `dirstate-tree` cargo feature This feature gates (at compile-time) the use of the newly-added dirstate tree. The motivation for this is that the dirstate tree is currently *very* slow; replacing the current hashmap-based dirstate is not a viable solution in terms of performance... and why would you be using the Rust implementation if not for performance? The feature will also help reviewers better understand the differences that will slowly appear as the dirstate tree gets better. Differential Revision: https://phab.mercurial-scm.org/D9132

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dirstate_status.rs
73 lines | 2.8 KiB | application/rls-services+xml | RustLexer
// dirstate_status.rs
//
// Copyright 2019, Raphaël Gomès <rgomes@octobus.net>
//
// This software may be used and distributed according to the terms of the
// GNU General Public License version 2 or any later version.
use crate::dirstate::status::{build_response, Dispatch, HgPathCow, Status};
use crate::matchers::Matcher;
use crate::{DirstateStatus, StatusError};
/// A tuple of the paths that need to be checked in the filelog because it's
/// ambiguous whether they've changed, and the rest of the already dispatched
/// files.
pub type LookupAndStatus<'a> = (Vec<HgPathCow<'a>>, DirstateStatus<'a>);
impl<'a, M: Matcher + Sync> Status<'a, M> {
pub(crate) fn run(&self) -> Result<LookupAndStatus<'a>, StatusError> {
let (traversed_sender, traversed_receiver) =
crossbeam::channel::unbounded();
// Step 1: check the files explicitly mentioned by the user
let (work, mut results) = self.walk_explicit(traversed_sender.clone());
if !work.is_empty() {
// Hashmaps are quite a bit slower to build than vecs, so only
// build it if needed.
let old_results = results.iter().cloned().collect();
// Step 2: recursively check the working directory for changes if
// needed
for (dir, dispatch) in work {
match dispatch {
Dispatch::Directory { was_file } => {
if was_file {
results.push((dir.to_owned(), Dispatch::Removed));
}
if self.options.list_ignored
|| self.options.list_unknown
&& !self.dir_ignore(&dir)
{
self.traverse(
&dir,
&old_results,
&mut results,
traversed_sender.clone(),
)?;
}
}
_ => {
unreachable!("There can only be directories in `work`")
}
}
}
}
if !self.matcher.is_exact() {
if self.options.list_unknown {
self.handle_unknowns(&mut results)?;
} else {
// TODO this is incorrect, see issue6335
// This requires a fix in both Python and Rust that can happen
// with other pending changes to `status`.
self.extend_from_dmap(&mut results);
}
}
drop(traversed_sender);
let traversed = traversed_receiver.into_iter().collect();
Ok(build_response(results, traversed))
}
}