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rust-dirstate-map: use a more precise identity...
rust-dirstate-map: use a more precise identity This is closer to the behavior of what Python does. So far, we were checking only the inode, but this might not be good enough for the v1 case.

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__init__.py
55 lines | 1.5 KiB | text/x-python | PythonLexer
from __future__ import annotations
import os
import time
# work around check-code complains
#
# This is a simple log level module doing simple test related work, we can't
# import more things, and we do not need it.
environ = getattr(os, 'environ')
def wait_on_cfg(ui, cfg, timeout=10):
"""synchronize on the `cfg` config path
Use this to synchronize commands during race tests.
"""
full_config = b'sync.' + cfg
wait_config = full_config + b'-timeout'
sync_path = ui.config(b'devel', full_config)
if sync_path is not None:
timeout = ui.config(b'devel', wait_config)
ready_path = sync_path + b'.waiting'
write_file(ready_path)
wait_file(sync_path, timeout=timeout)
def _timeout_factor():
"""return the current modification to timeout"""
default = int(environ.get('HGTEST_TIMEOUT_DEFAULT', 360))
current = int(environ.get('HGTEST_TIMEOUT', default))
if current == 0:
return 1
return current / float(default)
def wait_file(path, timeout=10):
timeout *= _timeout_factor()
start = time.time()
while not os.path.exists(path):
if timeout and time.time() - start > timeout:
raise RuntimeError(b"timed out waiting for file: %s" % path)
time.sleep(0.01)
def write_file(path, content=b''):
if content:
write_path = b'%s.tmp' % path
else:
write_path = path
with open(write_path, 'wb') as f:
f.write(content)
if path != write_path:
os.rename(write_path, path)