##// END OF EJS Templates
server: add an error feedback mechanism for when the daemon fails to launch...
server: add an error feedback mechanism for when the daemon fails to launch There's a recurring problem on Windows where `hg serve -d` will randomly fail to spawn a detached process. The reason for the failure is completely hidden, and it takes hours to get a single failure on my laptop. All this does is redirect stdout/stderr of the child to a file until the lock file is freed, and then the parent dumps it out if it fails to spawn. I chose to put the output into the lock file because that is always cleaned up. There's no way to report errors after that anyway. On Windows, killdaemons.py is roughly `kill -9`, so this ensures that junk won't pile up. This may end up being a case of EADDRINUSE. At least that's what I saw spit out a few times (among other odd errors and missing output on Windows). But I also managed to get the same thing on Fedora 26 by running test-hgwebdir.t with --loop -j10 for several hours. Running `netstat` immediately after killing that run printed a wall of sockets in the TIME_WAIT state, which were gone a couple seconds later. I couldn't match up ports that failed, because --loop doesn't print out the message about the port that was used. So maybe the fix is to rotate the use of HGPORT[12] in the tests. But, let's collect some more data first.

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bitmanipulation.h
50 lines | 944 B | text/x-c | CLexer
#ifndef _HG_BITMANIPULATION_H_
#define _HG_BITMANIPULATION_H_
#include <string.h>
#include "compat.h"
static inline uint32_t getbe32(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 24) | (d[1] << 16) | (d[2] << 8) | (d[3]));
}
static inline int16_t getbeint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
static inline uint16_t getbeuint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
static inline void putbe32(uint32_t x, char *c)
{
c[0] = (x >> 24) & 0xff;
c[1] = (x >> 16) & 0xff;
c[2] = (x >> 8) & 0xff;
c[3] = (x)&0xff;
}
static inline double getbefloat64(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
double ret;
int i;
uint64_t t = 0;
for (i = 0; i < 8; i++) {
t = (t << 8) + d[i];
}
memcpy(&ret, &t, sizeof(t));
return ret;
}
#endif