##// END OF EJS Templates
shelve: directly handle `--continue`...
shelve: directly handle `--continue` Shelve is currently sub-contracting some of its work to the rebase extension. In order to make shelve more independent and flexible we would like shelve to handle the parent alignment directly. This changeset takes on the next step, handling the abort process. Same as for --abort. It turns out we have all the necessary bits in the `shelvestate` file. So we do not need anything from the interrupted rebase. Differential Revision: https://phab.mercurial-scm.org/D3689

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pool.h
74 lines | 2.1 KiB | text/x-c | CLexer
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef POOL_H
#define POOL_H
#if defined (__cplusplus)
extern "C" {
#endif
#include <stddef.h> /* size_t */
#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */
#include "zstd.h"
typedef struct POOL_ctx_s POOL_ctx;
/*! POOL_create() :
* Create a thread pool with at most `numThreads` threads.
* `numThreads` must be at least 1.
* The maximum number of queued jobs before blocking is `queueSize`.
* @return : POOL_ctx pointer on success, else NULL.
*/
POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem);
/*! POOL_free() :
Free a thread pool returned by POOL_create().
*/
void POOL_free(POOL_ctx* ctx);
/*! POOL_sizeof() :
return memory usage of pool returned by POOL_create().
*/
size_t POOL_sizeof(POOL_ctx* ctx);
/*! POOL_function :
The function type that can be added to a thread pool.
*/
typedef void (*POOL_function)(void*);
/*! POOL_add_function :
The function type for a generic thread pool add function.
*/
typedef void (*POOL_add_function)(void*, POOL_function, void*);
/*! POOL_add() :
Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
Possibly blocks until there is room in the queue.
Note : The function may be executed asynchronously, so `opaque` must live until the function has been completed.
*/
void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
/*! POOL_tryAdd() :
Add the job `function(opaque)` to the thread pool if a worker is available.
return immediately otherwise.
@return : 1 if successful, 0 if not.
*/
int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
#if defined (__cplusplus)
}
#endif
#endif