##// END OF EJS Templates
branchmap: avoid ancestor computations in absence of non-continous branches...
branchmap: avoid ancestor computations in absence of non-continous branches The branchhead computation is one of the more heavy operations for bigger repositories as it has to scan all changesets and potentially involves the expensive computation of the ancestor sets. Redo the computation to handle the common cases directly and use tighter conditions for when the ancestor scan is necessary. Most importantly, avoid it completely if the non-continous branches are processed in one update as seen in the initial computation after a clone. For the Mercurial repository, it gives a small 2-3% performance boost. For the NetBSD test repository, it cuts the time in half. Differential Revision: https://phab.mercurial-scm.org/D9631

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compat.h
58 lines | 1.0 KiB | text/x-c | CLexer
#ifndef _HG_COMPAT_H_
#define _HG_COMPAT_H_
#ifdef _WIN32
#ifdef _MSC_VER
#if _MSC_VER < 1900
/* msvc 6.0 has problems */
#define inline __inline
#if defined(_WIN64)
typedef __int64 ssize_t;
typedef unsigned __int64 uintptr_t;
#else
typedef int ssize_t;
typedef unsigned int uintptr_t;
#endif
typedef signed char int8_t;
typedef short int16_t;
typedef long int32_t;
typedef __int64 int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned long uint32_t;
typedef unsigned __int64 uint64_t;
#else
/* VC++ 14 */
#include <stdint.h>
#if defined(_WIN64)
typedef __int64 ssize_t;
#else
typedef int ssize_t;
#endif
#endif /* _MSC_VER < 1900 */
#else
/* not msvc */
#include <stdint.h>
#endif
#else
/* not windows */
#include <sys/types.h>
#if defined __BEOS__ && !defined __HAIKU__
#include <ByteOrder.h>
#else
#include <arpa/inet.h>
#endif
#include <inttypes.h>
#endif
#if defined __hpux || defined __SUNPRO_C || defined _AIX
#define inline
#endif
#ifdef __linux
#define inline __inline
#endif
#endif