##// END OF EJS Templates
nodemap: introduce an option to use mmap to read the nodemap mapping...
nodemap: introduce an option to use mmap to read the nodemap mapping The performance and memory benefit is much greater if we don't have to copy all the data in memory for each information. So we introduce an option (on by default) to read the data using mmap. This changeset is the last one definition the API for index support nodemap data. (they have to be able to use the mmaping). Below are some benchmark comparing the best we currently have in 5.3 with the final step of this series (using the persistent nodemap implementation in Rust). The benchmark run `hg perfindex` with various revset and the following variants: Before: * do not use the persistent nodemap * use the CPython implementation of the index for nodemap * use mmapping of the changelog index After: * use the MixedIndex Rust code, with the NodeTree object for nodemap access (still in review) * use the persistent nodemap data from disk * access the persistent nodemap data through mmap * use mmapping of the changelog index The persistent nodemap greatly speed up most operation on very large repositories. Some of the previously very fast lookup end up a bit slower because the persistent nodemap has to be setup. However the absolute slowdown is very small and won't matters in the big picture. Here are some numbers (in seconds) for the reference copy of mozilla-try: Revset Before After abs-change speedup -10000: 0.004622 0.005532 0.000910 × 0.83 -10: 0.000050 0.000132 0.000082 × 0.37 tip 0.000052 0.000085 0.000033 × 0.61 0 + (-10000:) 0.028222 0.005337 -0.022885 × 5.29 0 0.023521 0.000084 -0.023437 × 280.01 (-10000:) + 0 0.235539 0.005308 -0.230231 × 44.37 (-10:) + :9 0.232883 0.000180 -0.232703 ×1293.79 (-10000:) + (:99) 0.238735 0.005358 -0.233377 × 44.55 :99 + (-10000:) 0.317942 0.005593 -0.312349 × 56.84 :9 + (-10:) 0.313372 0.000179 -0.313193 ×1750.68 :9 0.316450 0.000143 -0.316307 ×2212.93 On smaller repositories, the cost of nodemap related operation is not as big, so the win is much more modest. Yet it helps shaving a handful of millisecond here and there. Here are some numbers (in seconds) for the reference copy of mercurial: Revset Before After abs-change speedup -10: 0.000065 0.000097 0.000032 × 0.67 tip 0.000063 0.000078 0.000015 × 0.80 0 0.000561 0.000079 -0.000482 × 7.10 -10000: 0.004609 0.003648 -0.000961 × 1.26 0 + (-10000:) 0.005023 0.003715 -0.001307 × 1.35 (-10:) + :9 0.002187 0.000108 -0.002079 ×20.25 (-10000:) + 0 0.006252 0.003716 -0.002536 × 1.68 (-10000:) + (:99) 0.006367 0.003707 -0.002660 × 1.71 :9 + (-10:) 0.003846 0.000110 -0.003736 ×34.96 :9 0.003854 0.000099 -0.003755 ×38.92 :99 + (-10000:) 0.007644 0.003778 -0.003866 × 2.02 Differential Revision: https://phab.mercurial-scm.org/D7894

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procutil.rs
87 lines | 2.5 KiB | application/rls-services+xml | RustLexer
// Copyright 2018 Yuya Nishihara <yuya@tcha.org>
//
// This software may be used and distributed according to the terms of the
// GNU General Public License version 2 or any later version.
//! Low-level utility for signal and process handling.
use libc::{self, c_int, pid_t, size_t, ssize_t};
use std::io;
use std::os::unix::io::RawFd;
use std::sync;
#[link(name = "procutil", kind = "static")]
extern "C" {
// sendfds.c
fn sendfds(sockfd: c_int, fds: *const c_int, fdlen: size_t) -> ssize_t;
// sighandlers.c
fn setupsignalhandler(pid: pid_t, pgid: pid_t) -> c_int;
fn restoresignalhandler() -> c_int;
}
/// Returns the effective uid of the current process.
pub fn get_effective_uid() -> u32 {
unsafe { libc::geteuid() }
}
/// Changes the given fd to blocking mode.
pub fn set_blocking_fd(fd: RawFd) -> io::Result<()> {
let flags = unsafe { libc::fcntl(fd, libc::F_GETFL) };
if flags < 0 {
return Err(io::Error::last_os_error());
}
let r = unsafe { libc::fcntl(fd, libc::F_SETFL, flags & !libc::O_NONBLOCK) };
if r < 0 {
return Err(io::Error::last_os_error());
}
Ok(())
}
/// Sends file descriptors via the given socket.
pub fn send_raw_fds(sock_fd: RawFd, fds: &[RawFd]) -> io::Result<()> {
let r = unsafe { sendfds(sock_fd, fds.as_ptr(), fds.len() as size_t) };
if r < 0 {
return Err(io::Error::last_os_error());
}
Ok(())
}
static SETUP_SIGNAL_HANDLER: sync::Once = sync::Once::new();
static RESTORE_SIGNAL_HANDLER: sync::Once = sync::Once::new();
/// Installs signal handlers to forward signals to the server.
///
/// # Safety
///
/// This touches global states, and thus synchronized as a one-time
/// initialization function.
pub fn setup_signal_handler_once(pid: u32, pgid: Option<u32>) -> io::Result<()> {
let pid_signed = pid as i32;
let pgid_signed = pgid.map(|n| n as i32).unwrap_or(0);
let mut r = 0;
SETUP_SIGNAL_HANDLER.call_once(|| {
r = unsafe { setupsignalhandler(pid_signed, pgid_signed) };
});
if r < 0 {
return Err(io::Error::last_os_error());
}
Ok(())
}
/// Restores the original signal handlers.
///
/// # Safety
///
/// This touches global states, and thus synchronized as a one-time
/// initialization function.
pub fn restore_signal_handler_once() -> io::Result<()> {
let mut r = 0;
RESTORE_SIGNAL_HANDLER.call_once(|| {
r = unsafe { restoresignalhandler() };
});
if r < 0 {
return Err(io::Error::last_os_error());
}
Ok(())
}