##// END OF EJS Templates
rust-status: cap the number of concurrent threads to 16...
rust-status: cap the number of concurrent threads to 16 During benchmarking it was determined that the use of more threads is very advantageous... until we use more than 16. This is most likely due to some resource contention (thrashing, etc.). Until we have time to figure out and fix the underlying cause, let's just cap at 16 threads. Differential Revision: https://phab.mercurial-scm.org/D12384

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zbuff_common.c
26 lines | 1003 B | text/x-c | CLexer
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/*-*************************************
* Dependencies
***************************************/
#include "error_private.h"
#include "zbuff.h"
/*-****************************************
* ZBUFF Error Management (deprecated)
******************************************/
/*! ZBUFF_isError() :
* tells if a return value is an error code */
unsigned ZBUFF_isError(size_t errorCode) { return ERR_isError(errorCode); }
/*! ZBUFF_getErrorName() :
* provides error code string from function result (useful for debugging) */
const char* ZBUFF_getErrorName(size_t errorCode) { return ERR_getErrorName(errorCode); }