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dirstate: expose a sparse matcher on dirstate (API)...
dirstate: expose a sparse matcher on dirstate (API) The sparse extension performs a lot of monkeypatching of dirstate to make it sparse aware. Essentially, various operations need to take the active sparse config into account. They do this by obtaining a matcher representing the sparse config and filtering paths through it. The monkeypatching is done by stuffing a reference to a repo on dirstate and calling sparse.matcher() (which takes a repo instance) during each function call. The reason this function takes a repo instance is because resolving the sparse config may require resolving file contents from filelogs, and that requires a repo. (If the current sparse config references "profile" files, the contents of those files from the dirstate's parent revisions is resolved.) I seem to recall people having strong opinions that the dirstate object not have a reference to a repo. So copying what the sparse extension does probably won't fly in core. Plus, the dirstate modifications shouldn't require a full repo: they only need a matcher. So there's no good reason to stuff a reference to the repo in dirstate. This commit exposes a sparse matcher to dirstate via a property that when looked up will call a function that eventually calls sparse.matcher(). The repo instance is bound in a closure, so it isn't exposed to dirstate. This approach is functionally similar to what the sparse extension does today, except it hides the repo instance from dirstate. The approach is not optimal because we have to call a proxy function and sparse.matcher() on every property lookup. There is room to cache the matcher instance in dirstate. After all, the matcher only changes if the dirstate's parents change or if the sparse config changes. It feels like we should be able to detect both events and update the matcher when this occurs. But for now we preserve the existing semantics so we can move the dirstate sparseness bits into core. Once in core, refactoring becomes a bit easier since it will be clearer how all these components interact. The sparse extension has been updated to use the new property. Because all references to the repo on dirstate have been removed, the code for setting it has been removed.

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bdiff.c
321 lines | 6.8 KiB | text/x-c | CLexer
/*
bdiff.c - efficient binary diff extension for Mercurial
Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>
This software may be used and distributed according to the terms of
the GNU General Public License, incorporated herein by reference.
Based roughly on Python difflib
*/
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include "compat.h"
#include "bitmanipulation.h"
#include "bdiff.h"
/* Hash implementation from diffutils */
#define ROL(v, n) ((v) << (n) | (v) >> (sizeof(v) * CHAR_BIT - (n)))
#define HASH(h, c) ((c) + ROL(h ,7))
struct pos {
int pos, len;
};
int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr)
{
unsigned hash;
int i;
const char *p, *b = a;
const char * const plast = a + len - 1;
struct bdiff_line *l;
/* count the lines */
i = 1; /* extra line for sentinel */
for (p = a; p < plast; p++)
if (*p == '\n')
i++;
if (p == plast)
i++;
*lr = l = (struct bdiff_line *)malloc(sizeof(struct bdiff_line) * i);
if (!l)
return -1;
/* build the line array and calculate hashes */
hash = 0;
for (p = a; p < plast; p++) {
hash = HASH(hash, *p);
if (*p == '\n') {
l->hash = hash;
hash = 0;
l->len = p - b + 1;
l->l = b;
l->n = INT_MAX;
l++;
b = p + 1;
}
}
if (p == plast) {
hash = HASH(hash, *p);
l->hash = hash;
l->len = p - b + 1;
l->l = b;
l->n = INT_MAX;
l++;
}
/* set up a sentinel */
l->hash = 0;
l->len = 0;
l->l = a + len;
return i - 1;
}
static inline int cmp(struct bdiff_line *a, struct bdiff_line *b)
{
return a->hash != b->hash || a->len != b->len || memcmp(a->l, b->l, a->len);
}
static int equatelines(struct bdiff_line *a, int an, struct bdiff_line *b,
int bn)
{
int i, j, buckets = 1, t, scale;
struct pos *h = NULL;
/* build a hash table of the next highest power of 2 */
while (buckets < bn + 1)
buckets *= 2;
/* try to allocate a large hash table to avoid collisions */
for (scale = 4; scale; scale /= 2) {
h = (struct pos *)malloc(scale * buckets * sizeof(struct pos));
if (h)
break;
}
if (!h)
return 0;
buckets = buckets * scale - 1;
/* clear the hash table */
for (i = 0; i <= buckets; i++) {
h[i].pos = -1;
h[i].len = 0;
}
/* add lines to the hash table chains */
for (i = 0; i < bn; i++) {
/* find the equivalence class */
for (j = b[i].hash & buckets; h[j].pos != -1;
j = (j + 1) & buckets)
if (!cmp(b + i, b + h[j].pos))
break;
/* add to the head of the equivalence class */
b[i].n = h[j].pos;
b[i].e = j;
h[j].pos = i;
h[j].len++; /* keep track of popularity */
}
/* compute popularity threshold */
t = (bn >= 31000) ? bn / 1000 : 1000000 / (bn + 1);
/* match items in a to their equivalence class in b */
for (i = 0; i < an; i++) {
/* find the equivalence class */
for (j = a[i].hash & buckets; h[j].pos != -1;
j = (j + 1) & buckets)
if (!cmp(a + i, b + h[j].pos))
break;
a[i].e = j; /* use equivalence class for quick compare */
if (h[j].len <= t)
a[i].n = h[j].pos; /* point to head of match list */
else
a[i].n = -1; /* too popular */
}
/* discard hash tables */
free(h);
return 1;
}
static int longest_match(struct bdiff_line *a, struct bdiff_line *b,
struct pos *pos,
int a1, int a2, int b1, int b2, int *omi, int *omj)
{
int mi = a1, mj = b1, mk = 0, i, j, k, half, bhalf;
/* window our search on large regions to better bound
worst-case performance. by choosing a window at the end, we
reduce skipping overhead on the b chains. */
if (a2 - a1 > 30000)
a1 = a2 - 30000;
half = (a1 + a2 - 1) / 2;
bhalf = (b1 + b2 - 1) / 2;
for (i = a1; i < a2; i++) {
/* skip all lines in b after the current block */
for (j = a[i].n; j >= b2; j = b[j].n)
;
/* loop through all lines match a[i] in b */
for (; j >= b1; j = b[j].n) {
/* does this extend an earlier match? */
for (k = 1; j - k >= b1 && i - k >= a1; k++) {
/* reached an earlier match? */
if (pos[j - k].pos == i - k) {
k += pos[j - k].len;
break;
}
/* previous line mismatch? */
if (a[i - k].e != b[j - k].e)
break;
}
pos[j].pos = i;
pos[j].len = k;
/* best match so far? we prefer matches closer
to the middle to balance recursion */
if (k > mk) {
/* a longer match */
mi = i;
mj = j;
mk = k;
} else if (k == mk) {
if (i > mi && i <= half && j > b1) {
/* same match but closer to half */
mi = i;
mj = j;
} else if (i == mi && (mj > bhalf || i == a1)) {
/* same i but best earlier j */
mj = j;
}
}
}
}
if (mk) {
mi = mi - mk + 1;
mj = mj - mk + 1;
}
/* expand match to include subsequent popular lines */
while (mi + mk < a2 && mj + mk < b2 &&
a[mi + mk].e == b[mj + mk].e)
mk++;
*omi = mi;
*omj = mj;
return mk;
}
static struct bdiff_hunk *recurse(struct bdiff_line *a, struct bdiff_line *b,
struct pos *pos,
int a1, int a2, int b1, int b2, struct bdiff_hunk *l)
{
int i, j, k;
while (1) {
/* find the longest match in this chunk */
k = longest_match(a, b, pos, a1, a2, b1, b2, &i, &j);
if (!k)
return l;
/* and recurse on the remaining chunks on either side */
l = recurse(a, b, pos, a1, i, b1, j, l);
if (!l)
return NULL;
l->next = (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk));
if (!l->next)
return NULL;
l = l->next;
l->a1 = i;
l->a2 = i + k;
l->b1 = j;
l->b2 = j + k;
l->next = NULL;
/* tail-recursion didn't happen, so do equivalent iteration */
a1 = i + k;
b1 = j + k;
}
}
int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b,
int bn, struct bdiff_hunk *base)
{
struct bdiff_hunk *curr;
struct pos *pos;
int t, count = 0;
/* allocate and fill arrays */
t = equatelines(a, an, b, bn);
pos = (struct pos *)calloc(bn ? bn : 1, sizeof(struct pos));
if (pos && t) {
/* generate the matching block list */
curr = recurse(a, b, pos, 0, an, 0, bn, base);
if (!curr)
return -1;
/* sentinel end hunk */
curr->next = (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk));
if (!curr->next)
return -1;
curr = curr->next;
curr->a1 = curr->a2 = an;
curr->b1 = curr->b2 = bn;
curr->next = NULL;
}
free(pos);
/* normalize the hunk list, try to push each hunk towards the end */
for (curr = base->next; curr; curr = curr->next) {
struct bdiff_hunk *next = curr->next;
if (!next)
break;
if (curr->a2 == next->a1 || curr->b2 == next->b1)
while (curr->a2 < an && curr->b2 < bn
&& next->a1 < next->a2
&& next->b1 < next->b2
&& !cmp(a + curr->a2, b + curr->b2)) {
curr->a2++;
next->a1++;
curr->b2++;
next->b1++;
}
}
for (curr = base->next; curr; curr = curr->next)
count++;
return count;
}
void bdiff_freehunks(struct bdiff_hunk *l)
{
struct bdiff_hunk *n;
for (; l; l = n) {
n = l->next;
free(l);
}
}