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rebase: teach in-memory rebase to not restart with on-disk rebase on conflict...
rebase: teach in-memory rebase to not restart with on-disk rebase on conflict When in-memory rebase runs into conflicts, it redoes the whole rebase operation. This patch teaches it to instead discard just the current `overlayworkingctx` and redo that node on disk. I've tested this by enabling in-memory rebase by default and checking that there are no unexpected differences after this patch. The next step is to make it so that `hg rebase --continue` can use in-memory merge. Differential Revision: https://phab.mercurial-scm.org/D9076

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_config.py
23 lines | 514 B | text/x-python | PythonLexer
from __future__ import absolute_import, division, print_function
__all__ = ["set_run_validators", "get_run_validators"]
_run_validators = True
def set_run_validators(run):
"""
Set whether or not validators are run. By default, they are run.
"""
if not isinstance(run, bool):
raise TypeError("'run' must be bool.")
global _run_validators
_run_validators = run
def get_run_validators():
"""
Return whether or not validators are run.
"""
return _run_validators