// Copyright 2018 Yuya Nishihara // // This software may be used and distributed according to the terms of the // GNU General Public License version 2 or any later version. use chg::locator::{self, Locator}; use chg::procutil; use chg::ChgUiHandler; use std::env; use std::io; use std::io::Write; use std::process; use std::time::Instant; struct DebugLogger { start: Instant, } impl DebugLogger { pub fn new() -> DebugLogger { DebugLogger { start: Instant::now(), } } } impl log::Log for DebugLogger { fn enabled(&self, metadata: &log::Metadata) -> bool { metadata.target().starts_with("chg::") } fn log(&self, record: &log::Record) { if self.enabled(record.metadata()) { // just make the output looks similar to chg of C let l = format!("{}", record.level()).to_lowercase(); let t = self.start.elapsed(); writeln!( io::stderr(), "chg: {}: {}.{:06} {}", l, t.as_secs(), t.subsec_micros(), record.args() ) .unwrap_or(()); } } fn flush(&self) {} } fn main() { if env::var_os("CHGDEBUG").is_some() { log::set_boxed_logger(Box::new(DebugLogger::new())) .expect("any logger should not be installed yet"); log::set_max_level(log::LevelFilter::Debug); } // TODO: add loop detection by $CHGINTERNALMARK let umask = unsafe { procutil::get_umask() }; // not thread safe let code = run(umask).unwrap_or_else(|err| { writeln!(io::stderr(), "chg: abort: {}", err).unwrap_or(()); 255 }); process::exit(code); } #[tokio::main] async fn run(umask: u32) -> io::Result { let mut loc = Locator::prepare_from_env()?; loc.set_early_args(locator::collect_early_args(env::args_os().skip(1))); let mut handler = ChgUiHandler::new(); let mut client = loc.connect().await?; client .attach_io(&io::stdin(), &io::stdout(), &io::stderr()) .await?; client.set_umask(umask).await?; let pid = client.server_spec().process_id.unwrap(); let pgid = client.server_spec().process_group_id; procutil::setup_signal_handler_once(pid, pgid)?; let code = client .run_command_chg(&mut handler, env::args_os().skip(1)) .await?; procutil::restore_signal_handler_once()?; handler.wait_pager().await?; Ok(code) }