/* rust_re2.cpp C ABI export of Re2's C++ interface for Rust FFI. Copyright 2020 Valentin Gatien-Baron This software may be used and distributed according to the terms of the GNU General Public License version 2 or any later version. */ #include using namespace re2; extern "C" { RE2* rust_re2_create(const char* data, size_t len) { RE2::Options o; o.set_encoding(RE2::Options::Encoding::EncodingLatin1); o.set_log_errors(false); o.set_max_mem(50000000); return new RE2(StringPiece(data, len), o); } void rust_re2_destroy(RE2* re) { delete re; } bool rust_re2_ok(RE2* re) { return re->ok(); } void rust_re2_error(RE2* re, const char** outdata, size_t* outlen) { const std::string& e = re->error(); *outdata = e.data(); *outlen = e.length(); } bool rust_re2_match(RE2* re, char* data, size_t len, int ianchor) { const StringPiece sp = StringPiece(data, len); RE2::Anchor anchor = ianchor == 0 ? RE2::Anchor::UNANCHORED : (ianchor == 1 ? RE2::Anchor::ANCHOR_START : RE2::Anchor::ANCHOR_BOTH); return re->Match(sp, 0, len, anchor, NULL, 0); } }