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rust-nodemap: abstracting the indexing...
rust-nodemap: abstracting the indexing In the forthcoming mutable implementation, we'll have to visit node trees that are more complex than a single slice, although the algorithm will still be expressed in simple indexing terms. We still refrain using `#[inline]` indications as being premature optimizations, but we strongly hope the compiler will indeed inline most of the glue. Differential Revision: https://phab.mercurial-scm.org/D7792

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Cargo.toml
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[package]
name = "hgdirectffi"
version = "0.1.0"
authors = ["Georges Racinet <gracinet@anybox.fr>"]
description = "Low level Python bindings for hg-core, going through existing C extensions"
[dependencies]
libc = "*"
hg-core = { path = "../hg-core" }
[lib]
crate-type = ["staticlib"]