##// END OF EJS Templates
phabricator: preserve the phase when amending in the Differential fields...
phabricator: preserve the phase when amending in the Differential fields I have no idea if it's better to change scmutil.cleanupnodes() so that it has the option to either apply a specific phase (e.g. for various --secret switches) or carry over the phase of the old node. The benefit would be that the caller doesn't have to remember to do this. The con is maybe inefficiency? I wrote this up as issue5918. I'm leaving that open since Yuya flagged it as an API bug. Since most other callers already do this, it's the simplest fix. (It's not obvious that `split`, `fix` and `rebase` are doing this, but there is test coverage for `fix` and `rebase`, and experimenting with `split` shows it does the right thing.)

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fuzzutil.h
47 lines | 1.2 KiB | text/x-c | CLexer
#ifndef CONTRIB_FUZZ_FUZZUTIL_H
#define CONTRIB_FUZZ_FUZZUTIL_H
#include <iostream>
#include <memory>
#include <stdint.h>
/* Try and use std::optional, but failing that assume we'll have a
* workable https://abseil.io/ install on the include path to get
* their backport of std::optional. */
#ifdef __has_include
#if __has_include(<optional>) && __cplusplus >= 201703L
#include <optional>
#define CONTRIB_FUZZ_HAVE_STD_OPTIONAL
#endif
#endif
#ifdef CONTRIB_FUZZ_HAVE_STD_OPTIONAL
namespace contrib
{
using std::nullopt;
using std::optional;
} /* namespace contrib */
#else
#include "third_party/absl/types/optional.h"
namespace contrib
{
using absl::nullopt;
using absl::optional;
} /* namespace contrib */
#endif
/* set DEBUG to 1 for a few debugging prints, or 2 for a lot */
#define DEBUG 0
#define LOG(level) \
if (level <= DEBUG) \
std::cout
struct two_inputs {
std::unique_ptr<char[]> right;
size_t right_size;
std::unique_ptr<char[]> left;
size_t left_size;
};
/* Split a non-zero-length input into two inputs. */
contrib::optional<two_inputs> SplitInputs(const uint8_t *Data, size_t Size);
#endif /* CONTRIB_FUZZ_FUZZUTIL_H */