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1 | # coding: utf-8 | |
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2 | """ | |
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3 | GLUT Inputhook support functions | |
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4 | """ | |
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5 | ||
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6 | #----------------------------------------------------------------------------- | |
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7 | # Copyright (C) 2008-2009 The IPython Development Team | |
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8 | # | |
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9 | # Distributed under the terms of the BSD License. The full license is in | |
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10 | # the file COPYING, distributed as part of this software. | |
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11 | #----------------------------------------------------------------------------- | |
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12 | ||
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13 | # GLUT is quite an old library and it is difficult to ensure proper | |
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14 | # integration within IPython since original GLUT does not allow to handle | |
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15 | # events one by one. Instead, it requires for the mainloop to be entered | |
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16 | # and never returned (there is not even a function to exit he | |
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17 | # mainloop). Fortunately, there are alternatives such as freeglut | |
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18 | # (available for linux and windows) and the OSX implementation gives | |
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19 | # access to a glutCheckLoop() function that blocks itself until a new | |
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20 | # event is received. This means we have to setup the idle callback to | |
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21 | # ensure we got at least one event that will unblock the function. | |
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22 | # | |
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23 | # Furthermore, it is not possible to install these handlers without a window | |
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24 | # being first created. We choose to make this window invisible. This means that | |
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25 | # display mode options are set at this level and user won't be able to change | |
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26 | # them later without modifying the code. This should probably be made available | |
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27 | # via IPython options system. | |
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28 | ||
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29 | #----------------------------------------------------------------------------- | |
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30 | # Imports | |
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31 | #----------------------------------------------------------------------------- | |
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32 | import os | |
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33 | import sys | |
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34 | import time | |
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35 | import signal | |
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36 | import OpenGL | |
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37 | import OpenGL.GLUT as glut | |
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38 | import OpenGL.platform as platform | |
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39 | from timeit import default_timer as clock | |
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40 | ||
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41 | #----------------------------------------------------------------------------- | |
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42 | # Constants | |
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43 | #----------------------------------------------------------------------------- | |
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44 | ||
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45 | # Frame per second : 60 | |
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46 | # Should probably be an IPython option | |
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47 | glut_fps = 60 | |
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48 | ||
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49 | ||
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50 | # Display mode : double buffeed + rgba + depth | |
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51 | # Should probably be an IPython option | |
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52 | glut_display_mode = (glut.GLUT_DOUBLE | | |
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53 | glut.GLUT_RGBA | | |
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54 | glut.GLUT_DEPTH) | |
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55 | ||
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56 | glutMainLoopEvent = None | |
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57 | if sys.platform == 'darwin': | |
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58 | try: | |
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59 | glutCheckLoop = platform.createBaseFunction( | |
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60 | 'glutCheckLoop', dll=platform.GLUT, resultType=None, | |
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61 | argTypes=[], | |
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62 | doc='glutCheckLoop( ) -> None', | |
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63 | argNames=(), | |
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64 | ) | |
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65 | except AttributeError: | |
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66 | raise RuntimeError( | |
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67 | '''Your glut implementation does not allow interactive sessions''' | |
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68 | '''Consider installing freeglut.''') | |
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69 | glutMainLoopEvent = glutCheckLoop | |
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70 | elif glut.HAVE_FREEGLUT: | |
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71 | glutMainLoopEvent = glut.glutMainLoopEvent | |
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72 | else: | |
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73 | raise RuntimeError( | |
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74 | '''Your glut implementation does not allow interactive sessions. ''' | |
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75 | '''Consider installing freeglut.''') | |
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76 | ||
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77 | ||
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78 | #----------------------------------------------------------------------------- | |
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79 | # Platform-dependent imports and functions | |
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80 | #----------------------------------------------------------------------------- | |
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81 | ||
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82 | if os.name == 'posix': | |
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83 | import select | |
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84 | ||
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85 | def stdin_ready(): | |
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86 | infds, outfds, erfds = select.select([sys.stdin],[],[],0) | |
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87 | if infds: | |
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88 | return True | |
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89 | else: | |
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90 | return False | |
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91 | ||
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92 | elif sys.platform == 'win32': | |
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93 | import msvcrt | |
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94 | ||
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95 | def stdin_ready(): | |
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96 | return msvcrt.kbhit() | |
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97 | ||
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98 | #----------------------------------------------------------------------------- | |
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99 | # Callback functions | |
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100 | #----------------------------------------------------------------------------- | |
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101 | ||
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102 | def glut_display(): | |
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103 | # Dummy display function | |
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104 | pass | |
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105 | ||
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106 | def glut_idle(): | |
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107 | # Dummy idle function | |
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108 | pass | |
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109 | ||
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110 | def glut_close(): | |
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111 | # Close function only hides the current window | |
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112 | glut.glutHideWindow() | |
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113 | glutMainLoopEvent() | |
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114 | ||
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115 | def glut_int_handler(signum, frame): | |
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116 | # Catch sigint and print the defautl message | |
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117 | signal.signal(signal.SIGINT, signal.default_int_handler) | |
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118 | print '\nKeyboardInterrupt' | |
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119 | # Need to reprint the prompt at this stage | |
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120 | ||
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121 | ||
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122 | ||
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123 | #----------------------------------------------------------------------------- | |
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124 | # Code | |
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125 | #----------------------------------------------------------------------------- | |
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126 | def inputhook_glut(): | |
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127 | """Run the pyglet event loop by processing pending events only. | |
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128 | ||
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129 | This keeps processing pending events until stdin is ready. After | |
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130 | processing all pending events, a call to time.sleep is inserted. This is | |
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131 | needed, otherwise, CPU usage is at 100%. This sleep time should be tuned | |
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132 | though for best performance. | |
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133 | """ | |
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134 | # We need to protect against a user pressing Control-C when IPython is | |
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135 | # idle and this is running. We trap KeyboardInterrupt and pass. | |
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136 | ||
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137 | signal.signal(signal.SIGINT, glut_int_handler) | |
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138 | ||
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139 | try: | |
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140 | t = clock() | |
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141 | ||
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142 | # Make sure the default window is set after a window has been closed | |
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143 | if glut.glutGetWindow() == 0: | |
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144 | glut.glutSetWindow( 1 ) | |
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145 | glutMainLoopEvent() | |
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146 | return 0 | |
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147 | ||
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148 | while not stdin_ready(): | |
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149 | glutMainLoopEvent() | |
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150 | # We need to sleep at this point to keep the idle CPU load | |
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151 | # low. However, if sleep to long, GUI response is poor. As | |
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152 | # a compromise, we watch how often GUI events are being processed | |
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153 | # and switch between a short and long sleep time. Here are some | |
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154 | # stats useful in helping to tune this. | |
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155 | # time CPU load | |
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156 | # 0.001 13% | |
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157 | # 0.005 3% | |
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158 | # 0.01 1.5% | |
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159 | # 0.05 0.5% | |
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160 | used_time = clock() - t | |
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161 | if used_time > 5*60.0: | |
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162 | # print 'Sleep for 5 s' # dbg | |
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163 | time.sleep(5.0) | |
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164 | elif used_time > 10.0: | |
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165 | # print 'Sleep for 1 s' # dbg | |
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166 | time.sleep(1.0) | |
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167 | elif used_time > 0.1: | |
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168 | # Few GUI events coming in, so we can sleep longer | |
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169 | # print 'Sleep for 0.05 s' # dbg | |
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170 | time.sleep(0.05) | |
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171 | else: | |
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172 | # Many GUI events coming in, so sleep only very little | |
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173 | time.sleep(0.001) | |
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174 | except KeyboardInterrupt: | |
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175 | pass | |
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176 | return 0 |
@@ -311,20 +311,26 b' class InputHookManager(object):' | |||
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311 | 311 | glut.GLUT_DOUBLE | glut.GLUT_RGBA | glut.GLUT_DEPTH |
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312 | 312 | """ |
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313 | 313 | |
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314 | from glut_support import * | |
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314 | import OpenGL.GLUT as glut | |
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315 | from IPython.lib.inputhookglut import * | |
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315 | 316 | |
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316 | 317 | if not self._apps.has_key(GUI_GLUT): |
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317 | 318 | glut.glutInit(sys.argv) |
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318 | 319 | glut.glutInitDisplayMode(glut_display_mode) |
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320 | # This is specific to freeglut | |
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321 | if bool(glut.glutSetOption): | |
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322 | glut.glutSetOption(glut.GLUT_ACTION_ON_WINDOW_CLOSE, | |
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323 | glut.GLUT_ACTION_GLUTMAINLOOP_RETURNS) | |
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319 | 324 | glut.glutCreateWindow(sys.argv[0]) |
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325 | glut.glutReshapeWindow( 1, 1 ) | |
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320 | 326 | glut.glutHideWindow() |
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321 | 327 | glut.glutWMCloseFunc(glut_close) |
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322 | 328 | glut.glutDisplayFunc(glut_display) |
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323 | glut.glutTimerFunc( int(1000.0/glut_fps), glut_timer, glut_fps) | |
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329 | glut.glutIdleFunc( glut_idle) | |
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324 | 330 | else: |
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325 | 331 | glut.glutWMCloseFunc(glut_close) |
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326 | 332 | glut.glutDisplayFunc(glut_display) |
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327 | glut.glutTimerFunc( int(1000.0/glut_fps), glut_timer, glut_fps) | |
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333 | glut.glutIdleFunc( glut_idle) | |
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328 | 334 | self.set_inputhook(inputhook_glut) |
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329 | 335 | self._current_gui = GUI_GLUT |
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330 | 336 | self._apps[GUI_GLUT] = True |
@@ -15,6 +15,9 b' import sys' | |||
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15 | 15 | import OpenGL.GL as gl |
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16 | 16 | import OpenGL.GLUT as glut |
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17 | 17 | |
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18 | def close(): | |
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19 | glut.glutDestroyWindow(glut.glutGetWindow()) | |
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20 | ||
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18 | 21 | def display(): |
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19 | 22 | gl.glClear (gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT) |
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20 | 23 | glut.glutSwapBuffers() |
@@ -26,20 +29,22 b' def resize(width,height):' | |||
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26 | 29 | gl.glOrtho(0, width, 0, height+4, -1, 1) |
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27 | 30 | gl.glMatrixMode(gl.GL_MODELVIEW) |
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28 | 31 | |
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29 | ||
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30 | 32 | if glut.glutGetWindow() > 0: |
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31 | 33 | interactive = True |
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32 | 34 | glut.glutInit(sys.argv) |
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33 | 35 | glut.glutInitDisplayMode(glut.GLUT_DOUBLE | |
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34 | 36 | glut.GLUT_RGBA | |
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35 | 37 | glut.GLUT_DEPTH) |
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36 | glut.glutShowWindow() | |
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37 | 38 | else: |
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38 | glut.glutCreateWindow('gui-glut') | |
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39 | 39 | interactive = False |
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40 | 40 | |
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41 | glut.glutCreateWindow('gui-glut') | |
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41 | 42 | glut.glutDisplayFunc(display) |
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42 | 43 | glut.glutReshapeFunc(resize) |
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44 | # This is necessary on osx to be able to close the window | |
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45 | # (else the close button is disabled) | |
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46 | if sys.platform == 'darwin' and not bool(glut.HAVE_FREEGLUT): | |
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47 | glut.glutWMCloseFunc(close) | |
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43 | 48 | gl.glClearColor(0,0,0,1) |
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44 | 49 | |
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45 | 50 | if not interactive: |
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